In this update4
Full notes
Full In Search of Heroes! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
In Search of Heroes! changes
Beta V0.2.36 - Release Notes
New Features
Added a new Wizard Ability
Snap Freeze
Added Animation for Wizard Conflagration Ability
Adjustments
Player Data is saved when leaving the Estate and quitting from the middle of a run will no longer wipe save
Nerfed Siphon Staff and Lightning Staff Damage
Nerfed Lighting wand damage
Buffed Ice Staff
Bug Fixes
Fixed Wisp Core Sprites being too big
Fixed Blood Runestone not stacking blood vials for Blood Werewolf
Fixed Wizard Tree Golumn Legendary doing damage to the player
Fixed Beetle's Dropping Fire with Ruby Artifact
Fixed Lighting/Siphon Staff being affected by Mushroom artifact causing hitboxes to break
Fixed lag when a new music audio track started to play
Fixed Big Rat taking a longer time to be lootable
Fixed Swamp Loud Audio when entering
Fixed Ice Golem's shadow not lining up
Fixed Rose Artifact's Cooldown not effecting the Knight's Retaliate Ability
Fixed Tar slowing player even after leaving tar
Fixed Mossy Shield not effecting the Beastmaster's Summons
Fixed Unfrozen enemies from getting super speed charges
Work on fire swamp performance (Might still need more work)
Source
Changelog.gg summarizes and formats this update. How we read updates.
