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Steam News31 May 20188y ago

Feature and Bugfix patch 22757

This patch has a fair amount of performance optimisation as well as the following: Features New scoring system used for leaderboards and challenges New UI for run results, challenge results and challenge history Redesig

Full notes

Full In Death update

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What changed

0 fixes5 additions2 changes3 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
changedThis patch has a fair amount of performance optimisation as well as the following: Features
addedNew scoring system used for leaderboards and challenges
addedNew UI for run results, challenge results and challenge history
removedYou should no longer be able to accidentally teleport onto rocks below buildings.
changedImprovements to issues you may have been having with the death screen.
removedFree locomotion should no longer be too slow while Grace of God is active.

This patch has a fair amount of performance optimisation as well as the following: Features

  • New scoring system used for leaderboards and challenges

  • New UI for run results, challenge results and challenge history

  • Redesign of the sanctuary.

Bug fixes

  • Some visual bug fixes.

  • You should no longer be able to accidentally teleport onto rocks below buildings.

  • Improvements to issues you may have been having with the death screen.

  • Free locomotion should no longer be too slow while Grace of God is active.

  • Grace of God fixes: player arrows should not be time dilated. Teleport arrow teleport respects time dilation.

  • Abominations can now be perfect-parried... and they'll play the right sound.

  • Sniper archers now fire arrows with the right speed.

Balancing

  • Damage over time effects no longer stack.

  • Divine sight has a preference for actually visible enemies now. If none are visible, then the closest.

Quality of Life

  • Added warning when initiating challenges close to Reckoning time

  • You can now invert which hand is for free locomotion and which is for the smooth rotation in the movement preferences. This will hopefully be nice for the left-handed players that got used to the inverted scheme.

Source

Steam News / 31 May 2018

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