Full notes
Full Impious update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Following more feedback this update includes:
CHANGELOG v0.1.1 (2)
Grabbing items now follow standard drag items mouse mode
Item Tooltip overhaul with complete comparison and better readability
Player won't be able to retreat nor change equipment during combat anymore
Stacked consumables on belt now updates properly either as an item or as an in-combat skill
Trading: Trading for stacked items now moves the full stacked items instead of just one
Crafting: The recipes now also takes your items in your input bag in consideration apart from your inventory so now it doesn't lead to misunderstanding
Removed dual wielding and two handed weapons as they were giving more problems than sense to playability. Now the offhand items should be more important to boost their specific stats and mechanics in the gameplay rather than being obstructed with just more weapon-related affixes.
Bugfix: Equipped items doesn't require to have a space in the inventory
Bugfix: Solved a crash in which you could select an empty consumable skill and try to apply
Bugfix: Strengthen skill now can be self applied as it should
Note: Current characters will be wiped to prevent crashes
Source
Changelog.gg summarizes and formats this update. How we read updates.
