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Steam News13 April 20242y ago

Playtest Patch 0.1.7.505 brings all new traits and taxation to your games

Patch Notes Wealth traits, poor, rich, very rich and destitute are introduced. Wealth is determined by population, transport cap., others' wealth and lady luck. Unit movement speed are doubled.

In this update1

Full notes

Full Imperial Ambitions update

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What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
addedPatch NotesWealth traits, poor, rich, very rich and destitute are introduced. Wealth is determined by population, transport cap., others' wealth and lady luck.
changedPatch NotesUnit movement speed are doubled.
addedPatch NotesMassacre and vandalize passive abilities are added. Massacre event is caused by a riot in the presence of a discriminated or unwanted citizen. After massacre, the commiter gets Battle Fatique trait, which stops them from getting violent again for a few turns.
changedPatch NotesEngineers now can build level 2 farm buildings.
fixedPatch NotesIncreased warehouse limit to 100. Also fixed, accumulation issue.
addedPatch NotesAdded taxes and wage pays. Each unassigned labor, whether they are connected to the labor force or not, yield 5 gold. Unit wages are also deducted from wealth.

Imperial Ambitions changes

addedWealth traits, poor, rich, very rich and destitute are introduced. Wealth is determined by population, transport cap., others' wealth and lady luck.
changedUnit movement speed are doubled.
addedMassacre and vandalize passive abilities are added. Massacre event is caused by a riot in the presence of a discriminated or unwanted citizen. After massacre, the commiter gets Battle Fatique trait, which stops them from getting violent again for a few turns.
changedEngineers now can build level 2 farm buildings.
fixedIncreased warehouse limit to 100. Also fixed, accumulation issue.

Patch Notes

  • Wealth traits, poor, rich, very rich and destitute are introduced. Wealth is determined by population, transport cap., others' wealth and lady luck.

  • Unit movement speed are doubled.

  • Massacre and vandalize passive abilities are added. Massacre event is caused by a riot in the presence of a discriminated or unwanted citizen. After massacre, the commiter gets Battle Fatique trait, which stops them from getting violent again for a few turns.

  • Engineers now can build level 2 farm buildings.

  • Increased warehouse limit to 100. Also fixed, accumulation issue.

  • Added taxes and wage pays. Each unassigned labor, whether they are connected to the labor force or not, yield 5 gold. Unit wages are also deducted from wealth.

  • Labor and tax output is now affected by health or unrest status. Sickly and On strike traits result in -1 labor. Plagued and Rioting traits result in 0 labor. This also effects the tax output. This is also visualized on the Town Panel.

Source

Steam News / 13 April 2024

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