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Steam News16 November 20178y ago

Patch 3 is up!

Hey all thanks for the continuing support. We have some exciting changes in this patch. Check out the notes below.

Full notes

Full Imperatum update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all thanks for the continuing support. We have some exciting changes in this patch. Check out the notes below. Fixes: Quests will no longer turn themselves in Serialized a number of game processes Item affixes now properly stack Beetles in the intro level no longer deal 0 damage Fog of war will now correctly save and load Tweaks: Increased mob hp scaling Made changes to the quest system Changed the size and coloration of the item tooltips Mobs placement and aggro ranges have been changed Increased melee viability Updates to the audio clips The game will now pause when you open a quest window Chains and lifesteal will no longer throw null references Toggle-able skills will now correctly reserve psychic Features: Added cutscenes to give players more of the story background and context Updated the UI dialog pane Added more icons for the buff system Put in 5 armor sets with unique effects Destructibles added to all of the levels Camera zoom and elastic camera panning are now enabled Added a slight screen shake on critical hit

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHey all thanks for the continuing support. We have some exciting changes in this patch. Check out the notes below. Fixes: Quests will no longer turn themselves in Serialized a number of game processes Item affixes now properly stack Beetles in the intro level no longer deal 0 damage Fog of war will now correctly save and load Tweaks: Increased mob hp scaling Made changes to the quest system Changed the size and coloration of the item tooltips Mobs placement and aggro ranges have been changed Increased melee viability Updates to the audio clips The game will now pause when you open a quest window Chains and lifesteal will no longer throw null references Toggle-able skills will now correctly reserve psychic Features: Added cutscenes to give players more of the story background and context Updated the UI dialog pane Added more icons for the buff system Put in 5 armor sets with unique effects Destructibles added to all of the levels Camera zoom and elastic camera panning are now enabled Added a slight screen shake on critical hit

Source

Steam News / 16 November 2017

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