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Steam News15 March 20188y ago

Controller Update v2.7.0

Hello players! The Q1 update is here, complete with some awesome new things to play with! The patch notes are available below, along with what's coming next.

Full notes

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Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello players! The Q1 update is here, complete with some awesome new things to play with! The patch notes are available below, along with what's coming next.

What changed

0 fixes5 additions3 changes0 removals
  • Gameplay
  • UI and audio
addedHello players! The Q1 update is here, complete with some awesome new things to play with! The patch notes are available below, along with what's coming next.
changedPatch NotesFull Controller Support is officially here, including UI navigation! Controls can be seen in the controls menu. Hopefully. key remapping will most likely be possible in the future!
addedPatch NotesAdded a toggleable banner to the main menu. This banner will be used for announcements in the future and will be clickable.
addedPatch NotesAdded a new creature to the Underwater level to make it feel more populated. This will be part of a new goal for this level soon. Watch your heads!
addedPatch NotesMade the final code MUCH easier to spot in the journal entries by adding additional numbers to the pages. I apologize for the tardiness of this fix.
changedKnown IssuesMicrostutter when using a controller and changing movement directions

Patch Notes

  • Full Controller Support is officially here, including UI navigation! Controls can be seen in the controls menu. Hopefully. key remapping will most likely be possible in the future!

  • XInput AND DirectInput Gamepads and Joysticks are both now compatible.

  • Added a toggleable banner to the main menu. This banner will be used for announcements in the future and will be clickable.

  • Included the free open source software "x360ce" for those with DirectInput gamepads that would like to use an emulator in the game files.

  • Redesigned the mouse cursor to be a quill.

  • Redesigned the main menu for Spring!

  • Added a new creature to the Underwater level to make it feel more populated. This will be part of a new goal for this level soon. Watch your heads!

  • Made the final code MUCH easier to spot in the journal entries by adding additional numbers to the pages. I apologize for the tardiness of this fix.

  • Various small bug fixes

Known Issues

  • Microstutter when using a controller and changing movement directions

  • Photomode can't be opened with a DirectInput Controller (Must be using the xInput API)

  • Mouse Cursor being reset to default windows cursor after exiting the main menu

  • Controller start button needs to be pressed multiple times to pause or unpause the game.

  • Some controls are unintuitive

  • Some 2.7.0 patch notes missing from Changelog in game.

Upcoming

Work has already begun on the second quarter update. This update will be split into two parts, each one including new content (at least one additional level in each). I am currently in the process of creating the environment art for the first new level. It will be slightly longer and more involved than the ones currently available. While I don't have an exact release date planned yet, I would estimate that work will be wrapping up around the end of April/Mid May for the first part and the end of June for the second. There will be several smaller updates along the way as well.

Source

Steam News / 15 March 2018

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