Full notes
Full Imagine Sisyphus Happy update
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Repeated intro
Hello, fellow boulder pushers! Did you push your boulder enough last week?
What changed
- UI and audio
- Gameplay
- Balance
Imagine Sisyphus Happy changes
If not (and if yes) - Ares invites you to join our upcoming playtest this weekend! Do you have the guts to face the new obstacles? Then click the button and join the playtests!
The playtest will last just 3 days - the upcoming Friday through Sunday. Help us polish the new idea to bring it to the demo in July!
And as promised last time, today was a small QoL update:
No more random typing instead of clicking. There are still texts to type - can you find them all? (this version of engagement with text is still preliminary though, we have better ideas coming)
Clicking spree is now more obvious (and shorter!)
Rebalanced QTEs
Some more minor QoL and bug fixes (although some bugs might remains - will fix as we find them)
Yet this is all very minor compared to what's coming next... And if you want to learn first - join the playtest!
Source
Changelog.gg summarizes and formats this update. How we read updates.
