In this update4
Full notes
Full Im Bann Der Dunklen Jagd update
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What changed
- Gameplay
- Events
- Performance
Im Bann Der Dunklen Jagd changes
New Content
Act 3: Face fresh challenges in the narrow alleyways. This final act marks the end of the journey and will put your skills to the ultimate test.
- New NPCs and enemiesNew characters and dangerous foes add variety to your experience.
Hiding in lockers: Find safety from threatening enemies.
Statistics system: Keep track of your progress and achievements at all times.
Bonus level as Challenge Mode: Push yourself further and showcase your abilities in an even more intense scenario.
- News display in the main menuStay updated on patches, changes, and other information directly in-game.
New projector visuals: Story-driven imagery that deepens the overall atmosphere.
Gameplay Improvements:
Movable head and delayed flashlight movement: Enhances the immersion for a more realistic gameplay experience.
Crosshair toggle: Switch it on or off to suit your preference.
Enemies in Act 1 can now leave buildings: More danger, more excitement.
Act 2 reworked: The area is now less open, offering more directed paths to heighten tension.
Technical Optimizations:
Performance improvements: Smoother gameplay on high-performance systems.
- V-Sync optionImproved graphical stability for seamless visuals.
Known Issues:
Shadows flicker in certain areas.
Enemy AI occasionally jumps in unexpected spots.
I am actively working on addressing these issues and look forward to your feedback!
Source
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