In this update1
Full notes
Full Im Bann Der Dunklen Jagd update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Store
- Gameplay
Im Bann Der Dunklen Jagd changes
After more than a year and a half of development, Im Bann der Dunklen Jagd now officially leaves Early Access.
The game first released exactly one year ago, and since then I have worked intensively on improvements, especially performance and stability.
From now on, development will mainly focus on smaller patches and bug fixes. I want to sincerely thank everyone who supported, tested, and provided feedback during the Early Access period.
And yes… happy birthday to the game 🎂
Early Access finished: The game is now officially out of Early Access!
English voice lines have been added.
End credits extended, important players who supported the project are now mentioned there.
New Emote
Added new loading screens
Enemy speeds adjusted, they increase the longer a chase lasts and are temporarily slowed after being stunned.
Major performance improvements
Flashlight has been reworked
| Enemies will detect players later when the flashlight is turned off |
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| Steam post image |
| Extras: | ||
| New Friend"Freddy" | Early Access Player Trophy: Awarded to players who achieved a specific in-game goal during the Early Access phase. (No longer obtainable.) | Achievement-Trophy |
| Steam post image | Steam post image | Steam post image |
|---|
The game may crash when returning to the main menu during an active session.
The Early Access trophy is currently only visible for the host.
In rare cases, both players may spawn with the same skin.
Players in certain regions (such as Turkey) may experience connection issues due to ISP restrictions on P2P connections. If you have trouble joining, please try disabling VPNs and checking firewall settings.
Bugs can be reported here:
You can also find more of my smaller projects and game jam titles on Itch.io/FabianSmi
Source
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