Illusive Domain
Steam News 23 January 20263mo ago

Demo Update 2026/01/23: Tweaks

Tweaks to Player Moveset: Rimefang now has a jump follow-up. This acts similarly to a regular jump, so you can chain it into any other aerial actions. Rimefang’s 2nd stage (uncharged) windup has been reduced. Rimefang’s…

Update log

Full Illusive Domain update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
addedRimefang now has a jump follow-up. This acts similarly to a regular jump, so you can chain it into any other aerial actions.
changedRimefang’s 2nd stage (uncharged) windup has been reduced.
changedRimefang’s 2nd stage minimum charge time has been reduced. You can still charge it for the same duration as before, but the 2nd stage attack can be used much sooner now.

Tweaks to Player Moveset:

  • Rimefang now has a jump follow-up. This acts similarly to a regular jump, so you can chain it into any other aerial actions.

  • Rimefang’s 2nd stage (uncharged) windup has been reduced.

  • Rimefang’s 2nd stage minimum charge time has been reduced. You can still charge it for the same duration as before, but the 2nd stage attack can be used much sooner now.

  • Chasing Slice can now be followed up with a slide kick. (E.g. Throw → Attack → Kick)

Source

Steam News / 23 January 2026

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