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Steam News14 January 20265mo ago

IGNOBLE Is Live on Steam | Official Trailer Reveal

Hey everyone 👋 We’re excited to finally share IGNOBLE with you. Our Steam page is now live, and today we’re also releasing the announcement trailer. This is the first real look at the game. What is IGNOBLE?

In this update4

Full notes

Full IGNOBLE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone 👋

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
changedWhat We’ve Been Working OnOver the past months, our main focus has been tightening the core gameplay :
addedWhat We’ve Been Working OnFine tuned player's skill progression, added cards and item drops
changedWhat We’ve Been Working OnAt the same time, we’ve been polishing the UI, visuals, and performance to make sure intense moments stay clear and smooth, especially as the action ramps up.
changedWhat’s NextIf you haven’t yet, wishlist IGNOBLE and stay updated as we get closer to the demo and release.

IGNOBLE changes

changedOver the past months, our main focus has been tightening the core gameplay :
addedFine tuned player's skill progression, added cards and item drops
changedAt the same time, we’ve been polishing the UI, visuals, and performance to make sure intense moments stay clear and smooth, especially as the action ramps up.
changedIf you haven’t yet, wishlist IGNOBLE and stay updated as we get closer to the demo and release.

We’re excited to finally share IGNOBLE with you.

Our Steam page is now live, and today we’re also releasing the announcement trailer. This is the first real look at the game.

What is IGNOBLE?

IGNOBLE is a fast-paced 2D action game focused on brutal combat, deep progression, and high replay value, wrapped in a retro pixel art style. Fight through overwhelming enemy waves, unlock and combine powerful skills via cards, items, and a branching skill tree, and push your character deeper through layered progression and prestige systems.

What We’ve Been Working On

Over the past months, our main focus has been tightening the core gameplay:

  • More responsive and readable combat

  • Smarter enemy behavior and clearer attack patterns

  • Better visual feedback for hits, crits, blocking, and ultimate abilities

  • Fine tuned player's skill progression, added cards and item drops

At the same time, we’ve been polishing the UI, visuals, and performance to make sure intense moments stay clear and smooth, especially as the action ramps up.

About the Trailer

The trailer released today is an important milestone for us.

The music was composed by the founder of our studio and performed by Fames Project, whose work specializes in orchestral recordings for games and movies. We wanted the trailer to reflect the game’s tone: dark, intense, and dramatic, while giving a sense of the scale we’re aiming for.

What’s Next

With the Steam page and trailer now live, we’re fully focused on preparing a playable demo that represents IGNOBLE properly. We’re actively testing, iterating, and refining the experience, and our goal is to showcase the demo during Steam Next Fest.

If you haven’t yet, wishlist IGNOBLE and stay updated as we get closer to the demo and release.

Thanks for checking out IGNOBLE and supporting the project. We’re just getting started. More updates soon.

Source

Steam News / 14 January 2026

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