Hey folks! Throughout the last months we've refined every detail of the experience and we're back with a SPECIAL Halloween treat! Go blow up some zombies while boldly venturing into the new Highlands map.
Full notes
Full Iffy Institute update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
Maps
Compatibility
addedHey folks!Throughout the last months we've refined every detail of the experience and we're back with a SPECIAL Halloween treat! Go blow up some zombies while boldly venturing into the new Highlands map.
fixedHere's a list of everything you can expectMenu - Changed the way resolution adaption works - Redesigned the whole main menu - New architecture - Fixed some issues with the UI Characters - Added new character "Rexy" - Rexy Ultimate Maps - Added new map "Highlands" - Added Zombies Mechanics - Added the possibility of getting squished - Added Killfeed Icon - Added animations to props in laboratory - Added a new Sudden Death mechanic to the "Depot" level (more hooks putting barrels into the level) - Added a hook to the "Depot" level which puts explosive barrels into the level - Added animations to props in "Depot" - Added a new sudden death to the "Jungle" level (volcanic eruption simulation) - Added animations to props in "Jungle" - Added a new Sudden Death to the "Cage" level (mouse traps falling from the sky) - Added mouse traps (kills player, can be destroyed by bombs) - Added warp pipes to the "Cage" level - Added particles for destroyed traps Misc - Added level intro sequence - Added level exit sequence - Added particles for destroyed cages - Added particles for Ham's special attack - Added more support for 5:4, 4:3, 3:2, 16:10 resolutions in-game - Added squash animations for all characters - Added select animations for all characters - Added character skins in different colors - Reworked Sudden Death in "Laboratory" (added lighting, animations and text) - Reworked animation of pickups - Reworked lightning particles (more volume, don't go through the object that just exploded) - Reworked Alba's special attack - New particles - Opponents are blocked from placing any bombs - Reworked dolly clone sheep - New pathfinding - Twitching fixed - Movement is more predictable now - Explode when getting squished - Can run over water - Now have an animation for eating a bomb - Reworked Ham's ultimate - Now gets interrupted when Ham is getting hit by a falling object - Now falls straight down to the ground, no more momentum - Added fire particles - Replaced the LB Button in the in-game UI with LT Button
Iffy Institute changes
addedThroughout the last months we've refined every detail of the experience and we're back with a SPECIAL Halloween treat! Go blow up some zombies while boldly venturing into the new Highlands map.
fixedMenu - Changed the way resolution adaption works - Redesigned the whole main menu - New architecture - Fixed some issues with the UI Characters - Added new character "Rexy" - Rexy Ultimate Maps - Added new map "Highlands" - Added Zombies Mechanics - Added the possibility of getting squished - Added Killfeed Icon - Added animations to props in laboratory - Added a new Sudden Death mechanic to the "Depot" level (more hooks putting barrels into the level) - Added a hook to the "Depot" level which puts explosive barrels into the level - Added animations to props in "Depot" - Added a new sudden death to the "Jungle" level (volcanic eruption simulation) - Added animations to props in "Jungle" - Added a new Sudden Death to the "Cage" level (mouse traps falling from the sky) - Added mouse traps (kills player, can be destroyed by bombs) - Added warp pipes to the "Cage" level - Added particles for destroyed traps Misc - Added level intro sequence - Added level exit sequence - Added particles for destroyed cages - Added particles for Ham's special attack - Added more support for 5:4, 4:3, 3:2, 16:10 resolutions in-game - Added squash animations for all characters - Added select animations for all characters - Added character skins in different colors - Reworked Sudden Death in "Laboratory" (added lighting, animations and text) - Reworked animation of pickups - Reworked lightning particles (more volume, don't go through the object that just exploded) - Reworked Alba's special attack - New particles - Opponents are blocked from placing any bombs - Reworked dolly clone sheep - New pathfinding - Twitching fixed - Movement is more predictable now - Explode when getting squished - Can run over water - Now have an animation for eating a bomb - Reworked Ham's ultimate - Now gets interrupted when Ham is getting hit by a falling object - Now falls straight down to the ground, no more momentum - Added fire particles - Replaced the LB Button in the in-game UI with LT Button
Hey folks!
Throughout the last months we've refined every detail of the experience and we're back with a SPECIAL Halloween treat! Go blow up some zombies while boldly venturing into the new Highlands map.
Here's a list of everything you can expect
Menu - Changed the way resolution adaption works - Redesigned the whole main menu - New architecture - Fixed some issues with the UI Characters - Added new character "Rexy" - Rexy Ultimate Maps - Added new map "Highlands" - Added Zombies Mechanics - Added the possibility of getting squished - Added Killfeed Icon - Added animations to props in laboratory - Added a new Sudden Death mechanic to the "Depot" level (more hooks putting barrels into the level) - Added a hook to the "Depot" level which puts explosive barrels into the level - Added animations to props in "Depot" - Added a new sudden death to the "Jungle" level (volcanic eruption simulation) - Added animations to props in "Jungle" - Added a new Sudden Death to the "Cage" level (mouse traps falling from the sky) - Added mouse traps (kills player, can be destroyed by bombs) - Added warp pipes to the "Cage" level - Added particles for destroyed traps Misc - Added level intro sequence - Added level exit sequence - Added particles for destroyed cages - Added particles for Ham's special attack - Added more support for 5:4, 4:3, 3:2, 16:10 resolutions in-game - Added squash animations for all characters - Added select animations for all characters - Added character skins in different colors - Reworked Sudden Death in "Laboratory" (added lighting, animations and text) - Reworked animation of pickups - Reworked lightning particles (more volume, don't go through the object that just exploded) - Reworked Alba's special attack - New particles - Opponents are blocked from placing any bombs - Reworked dolly clone sheep - New pathfinding - Twitching fixed - Movement is more predictable now - Explode when getting squished - Can run over water - Now have an animation for eating a bomb - Reworked Ham's ultimate - Now gets interrupted when Ham is getting hit by a falling object - Now falls straight down to the ground, no more momentum - Added fire particles - Replaced the LB Button in the in-game UI with LT Button