Repeated intro
Hello! This update is mostly focused on some bug fixes and other various improvements
What changed
1 fix1 addition1 change0 removals
- Gameplay
- UI and audio
- Compatibility
changedHello! This update is mostly focused on some bug fixes and other various improvements
addedAdditions - added a restart level button in the escape menu - added a restart from kiln button in the escape menu (when playing on normal)
fixedFixes - activating a kiln to complete a map should no longer leave the player vulnerable to being killed during the transition - mouse sensitivity slider should have a greater setting range - the audio when breathing ashes should adjust according to volume setting - the hook should a bit more reliable when attaching to surfaces - fixed a few lighting issues that were occurring if a system was using the ANGLE render (compatibility fallback) - lights that are far away or irrelevant should now be disabled - (Steam) Linux builds should more reliably trigger achievements - (Steam) Achievements should more reliably trigger when completing different modes (they will still trigger automatically based on the player data as before)
Idols of Ash changes
changedHello! This update is mostly focused on some bug fixes and other various improvements
addedAdditions - added a restart level button in the escape menu - added a restart from kiln button in the escape menu (when playing on normal)
fixedFixes - activating a kiln to complete a map should no longer leave the player vulnerable to being killed during the transition - mouse sensitivity slider should have a greater setting range - the audio when breathing ashes should adjust according to volume setting - the hook should a bit more reliable when attaching to surfaces - fixed a few lighting issues that were occurring if a system was using the ANGLE render (compatibility fallback) - lights that are far away or irrelevant should now be disabled - (Steam) Linux builds should more reliably trigger achievements - (Steam) Achievements should more reliably trigger when completing different modes (they will still trigger automatically based on the player data as before)
Additions - added a restart level button in the escape menu - added a restart from kiln button in the escape menu (when playing on normal)
Fixes - activating a kiln to complete a map should no longer leave the player vulnerable to being killed during the transition - mouse sensitivity slider should have a greater setting range - the audio when breathing ashes should adjust according to volume setting - the hook should a bit more reliable when attaching to surfaces - fixed a few lighting issues that were occurring if a system was using the ANGLE render (compatibility fallback) - lights that are far away or irrelevant should now be disabled - (Steam) Linux builds should more reliably trigger achievements - (Steam) Achievements should more reliably trigger when completing different modes (they will still trigger automatically based on the player data as before)
Thanks for your time!