Full notes
Full Idol Quest VR update
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What changed
- UI and audio
-"Blood" option added to the options menu. "Extra" blood can be enabled if blood splash effects are desired on the enemies in "Lost Caves" and "Garden of Eden." (Note: They are enabled on "Dinosaur Island" by default) -"Difficulty" option added to the options menu. "Easy" mode reduces all player damage by 40% and makes enemies such as bats and wasps easier to kill. -Update: Windows Mixed Reality is now supported and has properly labeled controls. Ensure you have "Windows Mixed Reality for SteamVR" installed prior to launching the game. It is a free download on the Steam store. -Falling damage has been slightly reduced -Vive controllers no longer cast double shadows -Other planned updates to come soon: Blood pooling effects after kills, bullet decals or effects on hard surfaces, swing-arm jumping option Long-term update plans: -New dragon themed level with new crossbow weapon and rideable motorcycle. I plan to make this level the game's largest and most detailed and intricate. I will probably spend a few months on this one. -Various aesthetic refinements and improvements to the game's current levels -Some A.I. improvements and bug-fixing, including slightly better movement on inclines and truly amphibious crocodile A.I. -Release from early access by June 30th Happy gaming.
Source
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