HomeGamesUpdatesPricingMethodology
Steam News24 April 20262mo ago

Changes for Version 4.59.1675 (2026-04-24)

Core slotting is mostly implemented, but as I'm away for almost a month from next week on, I had not enough time to properly test it and to do a beta before that.

Full notes

Full Idling to Rule the Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedCore slotting is mostly implemented, but as I'm away for almost a month from next week on, I had not enough time to properly test it and to do a beta before that. So I disabled that for now, but you can see what the cores will do in the tooltips and some preview on equip slotting to prepare for it. The bonuses and formulas will likely stay similar but could still change in a final version for core slotting. - Added a wind set, 2 new staffs and a bow for adventure. - Renamed the old "Windy" equip names into "Aim" as that fits better for hit bonus and so that people don't confuse wind set with wind bonus. - Added 2 new zones to adventure. One is the new zone 15 and one zone 18. This moved some zones up so you might be in a different zone now if you were in a zone 15 or higher, so please check and move to your new zone. Sorry for that. I also adjusted the timers a bit to make some of the zones faster. - Some bestiary improvements. - You can now sort pets to if improveable. - Also fixed some typos and quite a few of the bug reports. I will do another, mostly bugfix update in a few days before I'm away.

Idling to Rule the Gods changes

fixedCore slotting is mostly implemented, but as I'm away for almost a month from next week on, I had not enough time to properly test it and to do a beta before that. So I disabled that for now, but you can see what the cores will do in the tooltips and some preview on equip slotting to prepare for it. The bonuses and formulas will likely stay similar but could still change in a final version for core slotting. - Added a wind set, 2 new staffs and a bow for adventure. - Renamed the old "Windy" equip names into "Aim" as that fits better for hit bonus and so that people don't confuse wind set with wind bonus. - Added 2 new zones to adventure. One is the new zone 15 and one zone 18. This moved some zones up so you might be in a different zone now if you were in a zone 15 or higher, so please check and move to your new zone. Sorry for that. I also adjusted the timers a bit to make some of the zones faster. - Some bestiary improvements. - You can now sort pets to if improveable. - Also fixed some typos and quite a few of the bug reports. I will do another, mostly bugfix update in a few days before I'm away.
  • Core slotting is mostly implemented, but as I'm away for almost a month from next week on, I had not enough time to properly test it and to do a beta before that. So I disabled that for now, but you can see what the cores will do in the tooltips and some preview on equip slotting to prepare for it. The bonuses and formulas will likely stay similar but could still change in a final version for core slotting. - Added a wind set, 2 new staffs and a bow for adventure. - Renamed the old "Windy" equip names into "Aim" as that fits better for hit bonus and so that people don't confuse wind set with wind bonus. - Added 2 new zones to adventure. One is the new zone 15 and one zone 18. This moved some zones up so you might be in a different zone now if you were in a zone 15 or higher, so please check and move to your new zone. Sorry for that. I also adjusted the timers a bit to make some of the zones faster. - Some bestiary improvements. - You can now sort pets to if improveable. - Also fixed some typos and quite a few of the bug reports. I will do another, mostly bugfix update in a few days before I'm away.

Source

Steam News / 24 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.