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Steam News2 March 20264mo ago

Changes for Version 4.57.1662 (2026-03-02)

Added 3 new pets (DorgegeBelle: token unlock adventurer from shinrais, Dark Gift: token unlock mage from blarke and a some people wanted me to add a bear so I added a bear (free unlock if you have honey, adventurer)).

Full notes

Full Idling to Rule the Gods update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedAdded 3 new pets (DorgegeBelle: token unlock adventurer from shinrais, Dark Gift: token unlock mage from blarke and a some people wanted me to add a bear so I added a bear (free unlock if you have honey, adventurer)). - Alchemist should now be finished with the implementation, but might still need some balancing adjustments and equipping the same skill twice still does not work right offline. I improved the alchemist potions and passives a bit so it should be reasonable to level up now. Still rather weak as a T3 class, but with the right potions and pills it should be decent now. The scaling of the milestone is also better now and can give up to 50% alchemy speed maxed out. - There was an issue where you got billions of skill experience if the same skill was equipped multiple time offline. That is fixed now and people who got an impossible high amount of experience and skill usages got their skill level reduced to level 10. - The default accuracy of adventure offline is now set back to 30 as 100 crashed on some devices. You can set it higher in the settings now if you think 30 is not enough. - I did a few performance improvements to reduce cpu usage. - Fixed some more bugs.

Idling to Rule the Gods changes

addedAdded 3 new pets (DorgegeBelle: token unlock adventurer from shinrais, Dark Gift: token unlock mage from blarke and a some people wanted me to add a bear so I added a bear (free unlock if you have honey, adventurer)). - Alchemist should now be finished with the implementation, but might still need some balancing adjustments and equipping the same skill twice still does not work right offline. I improved the alchemist potions and passives a bit so it should be reasonable to level up now. Still rather weak as a T3 class, but with the right potions and pills it should be decent now. The scaling of the milestone is also better now and can give up to 50% alchemy speed maxed out. - There was an issue where you got billions of skill experience if the same skill was equipped multiple time offline. That is fixed now and people who got an impossible high amount of experience and skill usages got their skill level reduced to level 10. - The default accuracy of adventure offline is now set back to 30 as 100 crashed on some devices. You can set it higher in the settings now if you think 30 is not enough. - I did a few performance improvements to reduce cpu usage. - Fixed some more bugs.
  • Added 3 new pets (DorgegeBelletoken unlock adventurer from shinrais, Dark Gift: token unlock mage from blarke and a some people wanted me to add a bear so I added a bear (free unlock if you have honey, adventurer)). - Alchemist should now be finished with the implementation, but might still need some balancing adjustments and equipping the same skill twice still does not work right offline. I improved the alchemist potions and passives a bit so it should be reasonable to level up now. Still rather weak as a T3 class, but with the right potions and pills it should be decent now. The scaling of the milestone is also better now and can give up to 50% alchemy speed maxed out. - There was an issue where you got billions of skill experience if the same skill was equipped multiple time offline. That is fixed now and people who got an impossible high amount of experience and skill usages got their skill level reduced to level 10. - The default accuracy of adventure offline is now set back to 30 as 100 crashed on some devices. You can set it higher in the settings now if you think 30 is not enough. - I did a few performance improvements to reduce cpu usage. - Fixed some more bugs.

Source

Steam News / 2 March 2026

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