Full notes
Full Idle Weaponshop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Idle Weaponshop changes
New Content
2 new dungeons have been added
14 new relics have been added.
3 new Blueprint mods have been added.
Additional reputation bonuses have been added
A few new retirement upgrades have been added, and 2 NYI tagged ones have been implemented
Minor Changes Relic drops will now pop up and notify you when they happen. You can toggle this off.
Sound effects are now their own toggle separate from music. Sound effects have been added in a few places.
All Achievements except the Discord and Steam ones now have Steam tags, so they'll have associated steam achievements once the storefront changes replicate. A few more achievements have been added.
Filled in some additional information for some things that had none existing.
Bugfixes Some values were being truncated while determining item price and power, Items should be worth more.
Some issues with the old notification system have been fixed, though many are currently toggled off regardless.
Minor balance Early game materials recieved a slight boost in default production speed
Misc Backend changes A few values have been upgraded to BigNums from Doubles or Ints in the game and editor tool, and a few optimizations have been done to balance out the slower processing speed of bignums.
Game data editor has recieved a facelift and added a few more features that should speed up adding content
Discord bot account linking functionality improved and tested (game implementation not included)
Source
Changelog.gg summarizes and formats this update. How we read updates.
