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Steam News11 January 20251y ago

Build 0.2.3.3

Minor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items - Loot animation in the Dungeon menu improved - Loot labels have been changed

Full notes

Full Idle Weaponshop update

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What changed

2 fixes3 additions4 changes0 removals
  • Gameplay
  • Fixes
addedMinor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items
changedLoot animation in the Dungeon menu improved
addedLoot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them
changedMonthly relic drop rates have been increased by 2.5x so that its much less likely to miss one with casual play.
changedTier 1 resources have had their initial production rate increased to speed along the early game on an entirely fresh run
addedMonthly relic items now have additional properties, and proper names/descriptions.

Idle Weaponshop changes

addedMinor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items
changedLoot animation in the Dungeon menu improved
addedLoot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them
changedMonthly relic drop rates have been increased by 2.5x so that its much less likely to miss one with casual play.
changedTier 1 resources have had their initial production rate increased to speed along the early game on an entirely fresh run

Minor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items

- Loot animation in the Dungeon menu improved

- Loot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them

- Monthly relic drop rates have been increased by 2.5x so that its much less likely to miss one with casual play.

- Tier 1 resources have had their initial production rate increased to speed along the early game on an entirely fresh run

- Monthly relic items now have additional properties, and proper names/descriptions.

Bugfixes - Fixed a few minor calculation errors, mostly to do with rounding

- Some Incorrect/Ambigious text has been rewritten

- Automatic Error reporting functionality improved.

- An issue that could cause a save to not load has been fixed

Source

Steam News / 11 January 2025

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