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Steam News4 December 20241y ago

Build 0.2.3.1

Major Changes The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once.

Full notes

Full Idle Weaponshop update

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What changed

2 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedMajor Changes The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once. You can also set a defined shift on a job loadout, to change employees based on specific needs.
fixedBug Fixes Worker cap bonuses were being reset on retirement until the game was reloaded due to a misordering of operations while resetting the game, this has been fixed.
fixedA CTD error tied to a specific hardware config has been fixed.

Idle Weaponshop changes

addedMajor Changes The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once. You can also set a defined shift on a job loadout, to change employees based on specific needs.
fixedBug Fixes Worker cap bonuses were being reset on retirement until the game was reloaded due to a misordering of operations while resetting the game, this has been fixed.
fixedA CTD error tied to a specific hardware config has been fixed.

Major Changes The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once. You can also set a defined shift on a job loadout, to change employees based on specific needs.

Note: this system, like the party system, is still likely to change quite a bit in the future

Bug Fixes Worker cap bonuses were being reset on retirement until the game was reloaded due to a misordering of operations while resetting the game, this has been fixed.

Druids were not being generated with inherent Mana. This is not retroactive to existing employees.

A CTD error tied to a specific hardware config has been fixed.

Source

Steam News / 4 December 2024

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