What changed
0 fixes2 additions1 change0 removals
addedContent Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked
addedMisc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change)
changedBug Fixes: - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes
Idle Weaponshop changes
addedContent Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked
addedMisc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change)
changedBug Fixes: - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes
Content Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked
Misc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change)
Bug Fixes: - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes