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Steam News16 March 20242y ago

Build 0.12

Content Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked Misc changes:

Full notes

Full Idle Weaponshop update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedContent Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked
addedMisc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change)
changedBug Fixes: - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes

Idle Weaponshop changes

addedContent Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked
addedMisc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change)
changedBug Fixes: - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes

Content Changes: - New Weapon mods have been added that take new resources. Unlock these via dungeon exploration - New worker traits that unlock for worker generation when the relevant content is unlocked

Misc changes: - Blueprint refining levels now show on the blueprint menu - An additional resolution option has been added - Dungeon relic listed drop rates now take into account building bonuses on the tooltip (the actual drop rate didn't change)

Bug Fixes: - Dungeon completion achievements will now trigger - Refinement loadouts were not being saved through new instances of the game - Dungeon achievements were not being unlocked on clear properly - Fixed Employee traits that scale with level not properly adjusting for employee level on tooltip - Misc String fixes

Source

Steam News / 16 March 2024

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