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Steam News19 December 20256mo ago

Update #18

Bug fixes : Reduced the number of audio tracks played simultaneously (max 100), reducing lag and audio distortion. Standardized the teleporter crafting system : The cost is validated only when the output is placed.

Full notes

Full Idle Tycoon Manufacturing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes1 removal
  • UI and audio
  • Balance
  • Fixes
  • Gameplay
changedReduced the number of audio tracks played simultaneously (max 100), reducing lag and audio distortion.
changedStandardized the teleporter crafting system : The cost is validated only when the output is placed. Refund when the output is removed. Protection against teleporter and price desynchronization. Auto-save will now wait until exiting the build menu before triggering.
fixedFixed a bug that prevented placing a conveyor belt next to another.
fixedFixed a bug where the settings menu opened in French when pressing the “Escape” key, regardless of the selected language.
removedThe game can no longer autosave while a game reset is in progress.
changedButton to set the maximum number of audio tracks in the settings menu.

Idle Tycoon Manufacturing changes

changedReduced the number of audio tracks played simultaneously (max 100), reducing lag and audio distortion.
changedStandardized the teleporter crafting system : The cost is validated only when the output is placed. Refund when the output is removed. Protection against teleporter and price desynchronization. Auto-save will now wait until exiting the build menu before triggering.
fixedFixed a bug that prevented placing a conveyor belt next to another.
fixedFixed a bug where the settings menu opened in French when pressing the “Escape” key, regardless of the selected language.
removedThe game can no longer autosave while a game reset is in progress.

Bug fixes :

  • Reduced the number of audio tracks played simultaneously (max 100), reducing lag and audio distortion.

  • Standardized the teleporter crafting system :

    • The cost is validated only when the output is placed.

    • Refund when the output is removed.

    • Protection against teleporter and price desynchronization.

    • Auto-save will now wait until exiting the build menu before triggering.

  • Fixed a bug that prevented placing a conveyor belt next to another.

  • Fixed a bug where the settings menu opened in French when pressing the “Escape” key, regardless of the selected language.

  • The game can no longer autosave while a game reset is in progress.

Addition :

  • Button to set the maximum number of audio tracks in the settings menu.

Source

Steam News / 19 December 2025

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