Full notes
Full Idle Tycoon Manufacturing update
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What changed
- Gameplay
- UI and audio
- Fixes
- Events
- Performance
- Balance
Idle Tycoon Manufacturing changes
I’m really happy to finally bring you T4. We’re getting close to the end of the early access development, having now reached 80% of the content planned for the game’s V1 !
Without further delay, here’s what’s new :
You can now click on the intro screen to skip it once the game has finished loading.
Added a loading text between the intro and the game if the game hasn’t finished loading yet.
Added an intro sound to the corresponding screen.
Added 16 new R&D upgrades.
3 new machines have arrived.
3 new decoration items, including 2 with a special behaviour.
Adjusted the upgrade cost growth formulas for machines, so the later they unlock, the higher their growth becomes.
Added T4-related tutorials.
1 new achievement.
While working on T4, I found and fixed several pre-existing bugs :
The machine name “Crysionite Press” now appears correctly in the upgrade menu.
It is no longer possible to move two items at the same time in crafting ; a priority order is applied if two items are overlapping at the moment of the click.
If 2 strikers are overlapping, a single click no longer removes the state from both, but only from one, thus preventing the event from getting stuck.
Modification of the operation of the fusion furnaces to achieve smoother performance based on the visible ingot rate.
Updated the bonkers behavior to make it smoother based on the visible ingot rate.
When reloading the delivery menu, the first mission was unavailable if a mission had already been completed today ; this is no longer the case.
When deleting a looping machine (Concentrator and Polisher), the sound it plays will now be properly stopped.
Events will no longer have an increased chance to appear when the day changes, they will now correctly follow their cycle.
Delivery missions will no longer have a chance to fail when the day changes, they will now correctly follow their cycle.
Employees that are off camera no longer stop working when you are not watching them anymore !
And others, but I didn’t write them down :p
There’s also a bit of optimisation, although very minor. I’ll prepare a dedicated topic for the V1 release regarding optimisation of the recruitment menu, but since I’ll need to reset the saves for that, I’ll wait until the official launch.
I hope you enjoy this major new update! Feel free to share your thoughts on the Discord server ; your feedback is invaluable and, if you find any bugs, please report them !
[dynamiclink href="https://store.steampowered.com/app/3913140/Idle_Tycoon_Manufacturing/"]💚
Source
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