Full notes
Full Idle Tower Defense update
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What changed
0 fixes1 addition0 changes0 removals
- Balance
addedModules can now be permanently unlocked and upgraded at Ascension, and all skill points can be retained. Also the [Damage Diamond] effect becomes a damage bonus, with all damage bonuses calculated in a separate multiplier zone. The damage formula: Attack x (1 + Attack Bonus) x (1 + Damage Bonus)
Idle Tower Defense changes
addedModules can now be permanently unlocked and upgraded at Ascension, and all skill points can be retained. Also the [Damage Diamond] effect becomes a damage bonus, with all damage bonuses calculated in a separate multiplier zone. The damage formula: Attack x (1 + Attack Bonus) x (1 + Damage Bonus)
Modules can now be permanently unlocked and upgraded at Ascension, and all skill points can be retained. Also the [Damage Diamond] effect becomes a damage bonus, with all damage bonuses calculated in a separate multiplier zone. The damage formula: Attack x (1 + Attack Bonus) x (1 + Damage Bonus)
Source
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