Update history
Latest Idle Tower Defense updates
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- Idle Tower Defense
Version 1.1.8
Fixed an issue where the framerate dropped to 0 under certain circumstances.
Announcement1 changeFix - Idle Tower Defense
Version 1.1.7
Fixed a bug causing unresponsive controls after Ascension
Announcement1 changeFix - Idle Tower Defense
Version 1.1.6
Fixed the bug that causes game crash. If the game crashes again, please let me know.
Announcement1 changeFixPerformance - Idle Tower Defense
Version 1.1.5
Fixed a bug causing automation modules to upgrade out-of-order - Resolved animation playback issues - Corrected localization errors - Removed achievement: Ascension 100 Times!
Announcement1 changeFix - Idle Tower Defense
Version 1.1.4
Fixed a bug where waves occasionally failed to end. Fixed a bug preventing Ascension functionality. Fixed animation playback bugs.
Announcement3 changesFix - Idle Tower Defense
Version 1.1.2
Fixed a bug where the tower's [Burn] effect was not recognized as [damage taken]. - Fixed a display issue with the Electric Shield. - Fixed a bug causing the Area to be unable to attack enemies.
Announcement1 changeFixBalance - Idle Tower Defense
Version 1.1.1
Overload Sanctuary now has an 8s cooldown - Fixed localization errors - Resolved animation playback issues
Announcement1 changeFixBalance - Idle Tower Defense
Idle Tower Defense V1.1.0
Hello everyone! The major V1.1.0 update is officially live now! This update took longer than expected to complete. Thank you all so much for your patience and continued support! This time, we've implemented significant…
Announcement7 changesFixGameplay - Idle Tower Defense
Dev Log
Dear Players, After three months of continuous development, we have completed 40 brand-new modules! It’s important to note that the current version remains in the development phase, and the full release will still take…
Announcement1 changeGameplay - Idle Tower Defense
Develop Plan
Hello everyone, since the release of Idle Tower Defense, we have received a lot of encouragement, suggestions and criticism. Thank you all very much for playing. I know Idle Tower Defense was not released as early acces…
Announcement1 changeGameplay - Idle Tower Defense
[v1.0.17] Update Log
Adjusted [Health Points] module values - Adjusted enemy attack and HP value
Announcement1 changeBalance - Idle Tower Defense
[v1.0.16] Update Log
Optimized lagging issues - Information panel now shows more information - HP is 1 when the [Health Points] module is not equipped. - Fixed font display issue
Announcement1 changeFixBalance - Idle Tower Defense
[v1.0.14] Update Log
Added scientific notation option to settings - Fixed a bug where enemies would sometimes be left behind - Fixed a bug where armor was removed after ascension - Fixed missing fonts
Announcement1 changeFixBalance - Idle Tower Defense
[v1.0.13] Bug Fixed
Fixed a bug where sometimes you couldn't advance to the next wave - Fixed bug where enemies would attack from a distance
Announcement1 changeFix - Idle Tower Defense
[v1.0.11] Update log
Memory and performance optimization - Fix enemy speed bugs - Fix UI display bugs - You can now set [Loop] in the module interface
Announcement1 changePerformance - Idle Tower Defense
[v1.0.10] Update Log
[Rush Mode] now speeds up the death animation - Adjusted enemy speed - Memory and performance optimizations
Announcement1 changePerformance

