In this update4
Full notes
Full Idle Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Idle Time changes
New Features
- Rebindable ControlsAdded a keybinds UI to the Options menu - remap keyboard controls to your preference
Prestige Upgrades Viewer: You can now view your prestige upgrades from the pause menu without needing to prestige
Display Selector: Choose which monitor the game displays on (Options menu)
Build Version Display: The current build version is now shown on the main menu
Gameplay
Easier Factory Delivery: Expanded the chronum drop zone on the factory to cover its full footprint - no more pixel-hunting to deliver chronum manually
Bug Fixes
Fixed fullscreen toggle not persisting correctly on Windows
Fixed hint arrow rendering over the research tree
Fixed hint arrow center alignment
Performance
Optimized flying chronum glow proximity checks for smoother late-game performance
Optimized transfer tower glow idle processing
Source
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