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Steam News20 March 20263mo ago

Major Update – Collections, Stats, Bug Fixes & More

Hey everyone! This is another big update! I've overhauled a huge amount of the game across bugs, balance, features, and UI.

Full notes

Full Idle Library update

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Repeated intro

Hey everyone!

What changed

0 fixes3 additions8 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
  • Store
changedThis is another big update! I've overhauled a huge amount of the game across bugs, balance, features, and UI. Here's everything that changed:
addedDaily quests now refresh while the game is running — no more restarting to get new quests
removedMusic and sound settings no longer reset on prestige or ascension
removedPrestige message no longer incorrectly references ascension points
changed⚖️ Balance Changes
changedPrestige cost scaling reduced from 1.8× to 1.4× per level — prestige should feel rewarding again
Special Collection leveling — upgrade owned items from level15Special Collection leveling — upgrade owned items from level increased, buff

Idle Library changes

changedThis is another big update! I've overhauled a huge amount of the game across bugs, balance, features, and UI. Here's everything that changed:
addedDaily quests now refresh while the game is running — no more restarting to get new quests
removedMusic and sound settings no longer reset on prestige or ascension
removedPrestige message no longer incorrectly references ascension points
changed⚖️ Balance Changes

This is another big update! I've overhauled a huge amount of the game across bugs, balance, features, and UI. Here's everything that changed:

🐛 Bug Fixes

  • Daily quests now refresh while the game is running — no more restarting to get new quests

  • Ascension now correctly awards points based on levels gained, not a flat 1 point

  • Players will be automatically compensated for any missing ascension points on next load

  • Music and sound settings no longer reset on prestige or ascension

  • Research tier locking now works correctly across all categories

  • Prestige message no longer incorrectly references ascension points

⚖️ Balance Changes

  • Prestige cost scaling reduced from 1.8× to 1.4× per level — prestige should feel rewarding again

  • Gem economy overhauled: daily reward tripled to 15 gems, shop prices roughly halved

  • Research point purchases now scale with your current costs, keeping them useful throughout the game

✨ New Features

  • Special Collection leveling — upgrade owned items from level 1 to 5 for increasing income multipliers, with a unique bonus at max level

  • Statistics page — a new tab tracking lifetime stats including clicks, quests, gems, achievements, and more

  • Floating click numbers — numbers now pop up at your cursor when clicking

  • Achievement notifications now display as a distinct gold banner

  • Time warp and reset confirmation dialogs have been redesigned as proper in-game modals

🎨 UI & Quality of Life

  • Consistent button styling across the entire game

  • Settings is now a proper sidebar page instead of a floating popup

  • Quests, Research, and Collections are now visible from the start

  • Research buttons show which tier is required when locked

  • Quest timer now displays time until next refresh

  • Gem shop RP buttons now show exactly how many points you'll receive

Thanks so much for playing and for your feedback that helped shape this update!

— DaZeSTRAY

Source

Steam News / 20 March 2026

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