HomeGamesUpdatesPricingMethodology
Steam News11 June 202624d ago

Version 42 is now live!

Changes: - Golden Sunstone Status max away time is now 7 days - Fixed: main item can’t fit in inventory, action stops - Secondary items, action does not stop - Combat does not stop for inventory constraints - Fix disapp

Full notes

Full Idle Iktah update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedChanges: - Golden Sunstone Status max away time is now 7 days - Fixed: main item can’t fit in inventory, action stops - Secondary items, action does not stop - Combat does not stop for inventory constraints - Fix disappearing fire logs + double progress bug - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Add tooltips for PC - Performance fixes - Translation fixes - Add some items not available pre-legacy - Governor Emily: -1 Cooked Tuna, +1 Gold Dagger - Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword - Glade King: +1 Forest Force Enchant (still kinda on the fence about this one, but we'll try it)

Idle Iktah changes

fixedChanges: - Golden Sunstone Status max away time is now 7 days - Fixed: main item can’t fit in inventory, action stops - Secondary items, action does not stop - Combat does not stop for inventory constraints - Fix disappearing fire logs + double progress bug - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Add tooltips for PC - Performance fixes - Translation fixes - Add some items not available pre-legacy - Governor Emily: -1 Cooked Tuna, +1 Gold Dagger - Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword - Glade King: +1 Forest Force Enchant (still kinda on the fence about this one, but we'll try it)

Changes: - Golden Sunstone Status max away time is now 7 days - Fixed: main item can’t fit in inventory, action stops - Secondary items, action does not stop - Combat does not stop for inventory constraints - Fix disappearing fire logs + double progress bug - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Add tooltips for PC - Performance fixes - Translation fixes - Add some items not available pre-legacy - Governor Emily: -1 Cooked Tuna, +1 Gold Dagger - Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword - Glade King: +1 Forest Force Enchant (still kinda on the fence about this one, but we'll try it)

Source

Steam News / 11 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.