HomeGamesUpdatesPricingMethodology
Steam News2 June 20261mo ago

Public Beta Now Available

A public beta branch is now available for Idle Iktah! This branch will be used as a first pass for game updates before they move to the main release version.

Full notes

Full Idle Iktah update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Compatibility
addedA public beta branch is now available for Idle Iktah! This branch will be used as a first pass for game updates before they move to the main release version.
fixedThanks for playing! And of course, here are the changes for the latest beta: - Add tooltips. Many buttons should now show a label after hovering over them - Fix multiple Steam accounts on the same PC having the same save file - Golden Sunstone Status max away time => 7 days - Fixed: main item can’t fit in inventory, action stops --- Secondary items, action does not stop --- Combat does not stop for inventory constraints - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Performance fixes - Translation fixes - Enemy drop changes: --- Governor Emily: -1 Cooked Tuna, +1 Gold Dagger --- Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword --- Glade King: +1 Forest Force Enchant

Idle Iktah changes

addedA public beta branch is now available for Idle Iktah! This branch will be used as a first pass for game updates before they move to the main release version.
fixedThanks for playing! And of course, here are the changes for the latest beta: - Add tooltips. Many buttons should now show a label after hovering over them - Fix multiple Steam accounts on the same PC having the same save file - Golden Sunstone Status max away time => 7 days - Fixed: main item can’t fit in inventory, action stops --- Secondary items, action does not stop --- Combat does not stop for inventory constraints - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Performance fixes - Translation fixes - Enemy drop changes: --- Governor Emily: -1 Cooked Tuna, +1 Gold Dagger --- Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword --- Glade King: +1 Forest Force Enchant

A public beta branch is now available for Idle Iktah! This branch will be used as a first pass for game updates before they move to the main release version.

If you're interested in getting updates early and/or helping to test Idle Iktah, here's how to join:

  1. Open Idle Iktah Properties - Either by right-clicking Idle Iktah in the Library games list, or by clicking the ⚙ on the Idle Iktah page

  2. Click on "Game Versions & Betas"

  3. Select the "public_beta" option

Thanks for playing! And of course, here are the changes for the latest beta: - Add tooltips. Many buttons should now show a label after hovering over them - Fix multiple Steam accounts on the same PC having the same save file - Golden Sunstone Status max away time => 7 days - Fixed: main item can’t fit in inventory, action stops --- Secondary items, action does not stop --- Combat does not stop for inventory constraints - Fix unfinished Macuahuitl missing from archives - Fix “where to find” info for some Tracking items - Spices now consumed when action completes - Fix issue with save names between platforms - Long-press drink button to “take x” potions - Fix inventory notes auto closing keyboard - Fix Box of Memory aligning items to top - Shorten Community event durations - Fix bug w/ fighting The Sun at night - Fix Grunion switch for wide layouts - Mining gems now drop an ore first - Potions can now stack durations - Add hunting to work orders - Performance fixes - Translation fixes - Enemy drop changes: --- Governor Emily: -1 Cooked Tuna, +1 Gold Dagger --- Kopiaklahs: -10 Cooked Coho, +1 Obsidian; -1 Gold Body, +1 Gold Sword --- Glade King: +1 Forest Force Enchant

Source

Steam News / 2 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.