What changed
1 fix0 additions0 changes0 removals
fixed1.The materials required for the equipment shop are no longer dropped from the material treasure chest, but dropped after defeating elites and bosses; 2.Work adjustment of in towns: get a certain amount of gold coins every day; 3.The work of the town <equipment shop> is adjusted to: convert a certain number of medals into the same amount of gold coins every day; 4.Work adjustment of in towns: Increase the number of gold coins obtained by the equipment shop; 5.<Megalopyr Ape> adds a new skill : Make the left and right two teammates randomly get 3 buffs; 6.Optimized the reward data of Merchant , and fixed the bug that the quality frame of the items drawn from the Merchant Chest was displayed abnormally; 7.Increased the amount of ore required for high-level equipment in Smithy's . 8.Fixed the bug that the crit data of <Secret Blade> was wrong after loading the archive. 9.<Physical defense Shield> is adjusted to <Radiance Shield>: HP regeneration effect +25%; 10.The effect of <Wolf Collar> is adjusted to: 50% probability to open an additional treasure chest; 11.The gold coins consumed by the hero have been changed to consume golden skill sticks; 12.Defeating monsters in the Secret Realm can drop gold coins and materials 13.Optimized some texts of the English version;
放置勇者:远征/Idle Heroes:Odyssey changes
fixed1.The materials required for the equipment shop are no longer dropped from the material treasure chest, but dropped after defeating elites and bosses; 2.Work adjustment of in towns: get a certain amount of gold coins every day; 3.The work of the town <equipment shop> is adjusted to: convert a certain number of medals into the same amount of gold coins every day; 4.Work adjustment of in towns: Increase the number of gold coins obtained by the equipment shop; 5.<Megalopyr Ape> adds a new skill : Make the left and right two teammates randomly get 3 buffs; 6.Optimized the reward data of Merchant , and fixed the bug that the quality frame of the items drawn from the Merchant Chest was displayed abnormally; 7.Increased the amount of ore required for high-level equipment in Smithy's . 8.Fixed the bug that the crit data of <Secret Blade> was wrong after loading the archive. 9.<Physical defense Shield> is adjusted to <Radiance Shield>: HP regeneration effect +25%; 10.The effect of <Wolf Collar> is adjusted to: 50% probability to open an additional treasure chest; 11.The gold coins consumed by the hero have been changed to consume golden skill sticks; 12.Defeating monsters in the Secret Realm can drop gold coins and materials 13.Optimized some texts of the English version;
1.The materials required for the equipment shop are no longer dropped from the material treasure chest, but dropped after defeating elites and bosses; 2.Work adjustment of in towns: get a certain amount of gold coins every day; 3.The work of the town is adjusted to: convert a certain number of medals into the same amount of gold coins every day; 4.Work adjustment of in towns: Increase the number of gold coins obtained by the equipment shop; 5. adds a new skill : Make the left and right two teammates randomly get 3 buffs; 6.Optimized the reward data of Merchant , and fixed the bug that the quality frame of the items drawn from the Merchant Chest was displayed abnormally; 7.Increased the amount of ore required for high-level equipment in Smithy's . 8.Fixed the bug that the crit data of was wrong after loading the archive. 9. is adjusted to : HP regeneration effect +25%; 10.The effect of is adjusted to: 50% probability to open an additional treasure chest; 11.The gold coins consumed by the hero have been changed to consume golden skill sticks; 12.Defeating monsters in the Secret Realm can drop gold coins and materials 13.Optimized some texts of the English version;