Full notes
Full 放置勇者:远征/Idle Heroes:Odyssey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions0 changes1 removal
- UI and audio
removedTreasure chest revision: Divided into 10 level treasure chests, each level treasure chest has 5 limited treasures that can be extracted, and this treasure can no longer be obtained after extraction; 2.Reduced the HP and EXP of monsters in the Secret Realms; 3.In the merchant exchange interface, the price of has been adjusted from 30000 to 10000; 4.All pets are adjusted to be "Agender", and both Secret Realms can be entered; 5. is adjusted to : When mining in a mine, there is a 100% probability that an additional red ore will appear; 6. is adjusted to : When critically hit, a random gain state will be obtained; 7. is adjusted to : each time it attacks, the enemy will gain 1 level of poisoning status (only bow and arrow characters can be equipped); 8. is adjusted to : the basic damage caused by all members is +1; 9. is adjusted to : 50% probability to open an additional treasure chest; 10. is adjusted to : Inflict an additional 50% damage on ; 11. is adjusted to : melee skills become ranged skills;
- Treasure chest revisionDivided into 10 level treasure chests, each level treasure chest has 5 limited treasures that can be extracted, and this treasure can no longer be obtained after extraction; 2.Reduced the HP and EXP of monsters in the Secret Realms; 3.In the merchant exchange interface, the price of has been adjusted from 30000 to 10000; 4.All pets are adjusted to be "Agender", and both Secret Realms can be entered; 5. is adjusted to : When mining in a mine, there is a 100% probability that an additional red ore will appear; 6. is adjusted to : When critically hit, a random gain state will be obtained; 7. is adjusted to : each time it attacks, the enemy will gain 1 level of poisoning status (only bow and arrow characters can be equipped); 8. is adjusted to : the basic damage caused by all members is +1; 9. is adjusted to : 50% probability to open an additional treasure chest; 10. is adjusted to : Inflict an additional 50% damage on ; 11. is adjusted to : melee skills become ranged skills;
Source
Changelog.gg summarizes and formats this update. How we read updates.
