Full notes
Full Idle Hero TD - Tower Defense update
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What changed
- Gameplay
- Server
- Events
- Maps
- Fixes
- UI and audio
Idle Hero TD - Tower Defense changes
New Content:
Added new upgrades to the Gem menu to buff offline progress and resources (such as adding Battlepass exp and Mastery exp to it).
Changes:
Rebalanced the Community Event values to scale based on how many players actively participate in these events each week. They are also now fully customizable from the server-side, so I can tweak them as needed.
Prestige Power, Runes, and Tech Scrolls are no longer automatically included in your offline progress rewards. You must unlock these via upgrades in the Gem menu. Only the base resources (gold, energy, and rank exp) are initially included in your offline progress gains.
QoL Improvements:
Adjusted the way late-game upgrades are hidden when they are far out of reach (locked behind much further waves or ranks than you can achieve).
Added an info box to the Mimic Spawn Chance text in the Astral Boss Map Perks (because some players might not have the Mimic unlocked yet by the time they play the Astral map, and so don't understand what this boss is).
Added text explaining common issues and fixes for players having trouble creating or signing in to a cloud account.
Cleaned up the FAQ menu.
Bug Fixes:
Fixed bug where you could join the PvP Immortal Boss event on the wrong day.
Fixed bug where offline progress time did not count towards automation upgrade timers if you were below wave 2000.
Fixed a few rare issues related to the Cloud Save failing.
Fixed various typos, UI issues, and other minor bugs.
Source
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