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Steam News3 August 202614d ago

Update v16.0 - Language Localization and Automation Improvements

New Content: You can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language.

Full notes

Full Idle Hero TD - Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedNew Content:
addedYou can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language.
addedAdded new upgrades to almost every Automation Function to increase bonuses, add super procs, improve active play bonuses, increase Prestige Intro Skip, spawn Golden and Supreme Bosses, etc.
addedRemoved all boss stalling strategies (you can’t spawn new bosses manually or from Automation until the previous set [from that same spawn method] was killed). Stalling was super OP, so this may feel like a nerf, but several changes were made in an attempt to balance the loss. Removing stalling was heavily favored by 95% of the community. More buffs to bosses will be coming in a later patch.
changedChanged the mechanics of the stat boost Automation Functions (damage, gold, energy and exp) to allow them to stack to MUCH higher values.
addedAdded a Credits page in the Settings menu to thank all of the major helpers with the game's development.

Idle Hero TD - Tower Defense changes

addedNew Content:
addedYou can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language.
addedAdded new upgrades to almost every Automation Function to increase bonuses, add super procs, improve active play bonuses, increase Prestige Intro Skip, spawn Golden and Supreme Bosses, etc.
addedRemoved all boss stalling strategies (you can’t spawn new bosses manually or from Automation until the previous set [from that same spawn method] was killed). Stalling was super OP, so this may feel like a nerf, but several changes were made in an attempt to balance the loss. Removing stalling was heavily favored by 95% of the community. More buffs to bosses will be coming in a later patch.
changedChanged the mechanics of the stat boost Automation Functions (damage, gold, energy and exp) to allow them to stack to MUCH higher values.

New Content:

  • You can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language.

  • Added new upgrades to almost every Automation Function to increase bonuses, add super procs, improve active play bonuses, increase Prestige Intro Skip, spawn Golden and Supreme Bosses, etc.

Changes:

  • Removed all boss stalling strategies (you can’t spawn new bosses manually or from Automation until the previous set [from that same spawn method] was killed). Stalling was super OP, so this may feel like a nerf, but several changes were made in an attempt to balance the loss. Removing stalling was heavily favored by 95% of the community. More buffs to bosses will be coming in a later patch.

  • Changed the mechanics of the stat boost Automation Functions (damage, gold, energy and exp) to allow them to stack to MUCH higher values.

  • Added a Credits page in the Settings menu to thank all of the major helpers with the game's development.

QoL Improvements:

  • Added presets to the Wave Perk Priority automation function.

Bug Fixes:

  • Fixed bug where offline mastery exp did not overflow to the next level progress after ranking up.

  • Fixed various minor UI issues.

Source

Steam News / 3 August 2026

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