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Steam News5 June 20261mo ago

New Player Enhancements and Continued UI Updates

New Player Tutorial/Goals Update Today we have launched an overhaul to the tutorial system with the goal of helping new players navigate the game's various systems.

Full notes

Full Idle Hacking: An Inaction RPG update

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What changed

0 fixes5 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedNew Player Tutorial/Goals UpdateToday we have launched an overhaul to the tutorial system with the goal of helping new players navigate the game's various systems. Instead of the tutorials mostly being a screen takeover that point the player to various menus and aspects of the game all at once, they now take the form of a series of short goals, each one tackling a single aspect and providing a more guided experience.
addedNew Player Tutorial/Goals UpdateThis culminates in the introduction to the item enhancement system, which is where the bulk of the strategy and planning takes place in the game. The new goals system will provide the player with the resources and direction to interact with item enhancement much earlier, no longer being gated behind hitting certain levels. Players can tackle the goals as slowly or as quickly as they want.
addedUI UpdatesWe've added more controls to the game related to Marketplace items, allowing quicker removal/decompiling. Additionally some of the alternative themes have had fixes to their readability. Syndicates also now display the join dates for each member.
addedUI UpdatesThe mobile version of the game (accessible by any mobile browser at https://www.idlehacking.com/ ) now has full integration with the new player tutorial system, further bringing the mobile experience to parity with the full desktop client/browser experience.
addedUI UpdatesItem Enhancement now has more visual feedback when performing Version Upgrades, making it clear when an attempt succeeds, fails, or fails but doesn't consume stability thanks to the Snapshot Backup Homelab upgrade.

Idle Hacking: An Inaction RPG changes

addedToday we have launched an overhaul to the tutorial system with the goal of helping new players navigate the game's various systems. Instead of the tutorials mostly being a screen takeover that point the player to various menus and aspects of the game all at once, they now take the form of a series of short goals, each one tackling a single aspect and providing a more guided experience.
addedThis culminates in the introduction to the item enhancement system, which is where the bulk of the strategy and planning takes place in the game. The new goals system will provide the player with the resources and direction to interact with item enhancement much earlier, no longer being gated behind hitting certain levels. Players can tackle the goals as slowly or as quickly as they want.
addedWe've added more controls to the game related to Marketplace items, allowing quicker removal/decompiling. Additionally some of the alternative themes have had fixes to their readability. Syndicates also now display the join dates for each member.
addedThe mobile version of the game (accessible by any mobile browser at https://www.idlehacking.com/ ) now has full integration with the new player tutorial system, further bringing the mobile experience to parity with the full desktop client/browser experience.
addedItem Enhancement now has more visual feedback when performing Version Upgrades, making it clear when an attempt succeeds, fails, or fails but doesn't consume stability thanks to the Snapshot Backup Homelab upgrade.

New Player Tutorial/Goals Update

Today we have launched an overhaul to the tutorial system with the goal of helping new players navigate the game's various systems. Instead of the tutorials mostly being a screen takeover that point the player to various menus and aspects of the game all at once, they now take the form of a series of short goals, each one tackling a single aspect and providing a more guided experience.

This culminates in the introduction to the item enhancement system, which is where the bulk of the strategy and planning takes place in the game. The new goals system will provide the player with the resources and direction to interact with item enhancement much earlier, no longer being gated behind hitting certain levels. Players can tackle the goals as slowly or as quickly as they want.

UI Updates

We've added more controls to the game related to Marketplace items, allowing quicker removal/decompiling. Additionally some of the alternative themes have had fixes to their readability. Syndicates also now display the join dates for each member.

The mobile version of the game (accessible by any mobile browser at https://www.idlehacking.com/) now has full integration with the new player tutorial system, further bringing the mobile experience to parity with the full desktop client/browser experience.

Item Enhancement now has more visual feedback when performing Version Upgrades, making it clear when an attempt succeeds, fails, or fails but doesn't consume stability thanks to the Snapshot Backup Homelab upgrade.

Source

Steam News / 5 June 2026

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