Full notes
Full Idle Fields update
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Repeated intro
Hello all! Today I am glad to announce the first update for Idle Fields, version 1.1! This update introduces Offline Progression, the 2024 Easter event, and the start of re-balancing.
What changed
- Events
- Gameplay
- Balance
- Performance
- UI and audio
Idle Fields changes
Offline Progression
This feature was a very highly suggested addition to the game. Offline progression in Idle Fields is something I have always thought of but was never sure if it fit the game, clearly, I was wrong :D Offline time will by default start with 1 hour and can be upgraded for each skill up to 8 hours.
How does it work? Each worker will help by gathering you resources when you are offline. This is calculated for every skill close to the same value as when you are online. When you log into Idle Fields, you will see a new menu that shows you levels increased, xp gained, and resources collected/lost. Balancing this will take me some time so if it feels overpowered or too weak in any areas, please let me know!
Easter Event
The first seasonal event has arrived to Idle Fields! Head over to your farm to find chicks, random Easter eggs, bunnies with party hats, bunny ears for workers, and new decorations for your barn. The Easter event will end Monday 15th of April.
Bunny ears and barn decor will stay even after the event so do not fear. You will not miss out on this new content even after the event concludes.
Changes
Offline progression. The first pass of offline progression is now out! Earn items from workers whilst you are offline. Upgrade offline length for each skill to see even more progress
Easter event! Hop in-game and earn Easter eggs. Spend them on bunny ears, and barn decorations!
Increased the amount of construction xp you get from making planks
Increased the price planks sell for
Forced the game to launch with VSync enabled to fix performance issues some players have
Updated the art for raw beef
Added a discord icon to the main menu
Added a news menu to the main menu
Made it possible to move using arrow keys
Fixes
Fixed a bug that caused some players' game to be stuck in a poorly translated language. English will now be the default
Fixed a bug that caused the birch table to look like a window
Fixed a bug that caused the main menu sounds not to care about volume settings
Fixed a bug that caused workers' stats not to update if the worker menu was open
Fixed a bug with text displaying incorrectly when interacting with the crab
Source
Changelog.gg summarizes and formats this update. How we read updates.
