Full notes
Full Idle Fields update
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What changed
- UI and audio
- Gameplay
Idle Fields is now out!
I hope you all enjoy the game and help us make this awesome!
Fun Stats The demo received over 7000 claims and over 400 plays! I hope you all enjoyed it and wish to continue your journey to level 50 in all skills.
What's Next? So what is the plan after? I am currently combining a big list of feedback and suggestions. Here's a few things that you can expect to see in Idle Fields
Better construction. This means the ability to move items, change out wallpaper, floor, more plants, more furniture, skill trophies, and functionality for some placed items!
New skills! Skills are the core part of Idle Fields and I definitely want to add more. There are 2 skills that are planned for one of the first game updates.
Cross-skill interactions. I want skills to interact with each other. This could be construction allowing you to build a better cooking range or cooked items giving workers a boost. Any ideas would be great for this!
Mini-games. This is a core part of the game that I know I want to add. Fishing will be the first skill to have a mini-game added. The idea is to populate the world with more things to do
Add ways to train skills whilst idle without workers. Fishing is a prime example. You start, go afk, and that's it!
Offline progression? I am still considering this as I am not sure if this is what people want. If you want this, please let me know! The more answers, the better.
World improvements. I just want to add more to worlds, even if it is visual additions.
Skill upgrades. Currently, the only upgrades are workers. I want to introduce more ways to upgrade skills.
A better tutorial. It's as simple as that. I don't feel like the tutorial covers everything that it should and I plan to revisit it.
Thank you, KotieDev
Source
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