In this update5
Full notes
Full Idle Deepcore update
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What changed
- UI and audio
- Maps
- Gameplay
- Performance
Idle Deepcore changes
MAP
New FILTERS button — pick which biomes stay highlighted, the others fade out.
Iron Veins now spawn more often and in bigger patches.
ACHIEVEMENTS
Cheater also unlocks when the auto-clicker upgrade hits 20 clicks/second — no third-party tool needed for 100 %.
LAUNCH PAD
Reworked rocket launches — flight phases on the CRT screen, propellant draining in stages. Just looks cooler.
Drill target picker moved to a second CRT screen built into the launch pad — slides in when you click CHOOSE TARGET, much more immersive.
New "SHOW CURRENT TARGET" / "SHOW LAST TARGET" button above LAUNCH — jumps straight to the orbit map centred on your active or most recent drill chunk.
UI
Resource bar rows stop flickering — once seen this prestige, they stay at "0" instead of disappearing.
Research lab balances (Astrium / Logic Circuits) moved top-left in a styled frame, with a hover tooltip explaining how to obtain each.
New Preferences toggle: silence the navigation tutorial highlights (yellow flash on MAP / SMELT / DEPOT / SKILL buttons).
New Preferences toggle: swap upgrade-cost icons for the original v1.0 text labels.
Tutorial highlights + first-time popups now save instantly so they don't re-trigger after a quick close.
BUG FIXES
Automation panel log lines now translated in every language.
Source
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