Update log
Full Idle Awakening: Mages Path update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
Bug fixes
Fixed a bug where in some cases living space might not display in costs
Fixed some effects descriptions
Fixed a bug where auto-effort didn't handled properly case when action with auto-effort is not required at all
Fixed a bug where story popup might prevent people from being able to finish the tour
Improved auto-effort behavior in case when list can't be balanced to avoid deficits
QoL
- QoLResources and multipliers under statistics now can be shown/hidden, and are updated every second
Thanks again for helping me track down bugs and improve the game!
Source
