Update archive
Latest Idle Awakening: Mages Path updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Idle Awakening: Mages Path - v0.3.1 small update
Regular patch including minor QoL and bugfixes: Added possibility to search in property tab by cost Added rank progress bar indicator to action card Added quantization algorithm for crafting and alchemy efforts for bett…
Idle Awakening: Mages Path - v0.3.0c tiny update
A tiny quality-of-life update with a couple of fixes: Added a new resource filter mode to the map Fixed an issue where the social events icon didn’t display correctly Fixed an issue with large numbers not displaying pro…
Idle Awakening: Mages Path v0.3.0b - Small Bugfix Patch
Another small patch, including some important bug fixes: Fixed a bug where missing mana didn't cause active spell efficiency to drop in some cases Fixed a bug where toggling "Show breakdowns always expanded" didn't appl…
Idle Awakening v0.3.0a: Tiny Update
Small update with minor hotfixes: Fixed bug where manual labor efficiency was applied to "Clay Mining" action inconsistently Fixed bug where hover over learning multiplier didn't highlight actions it affects Added hints…
Idle Awakening: Mage’s Path — v0.3.0 Update
I am excited to inform you that v0.3.0 update is live! This update continues the vertical expansion of the game and adds a new layer of depth to progression, along with multiple quality-of-life improvements. Whats new i…
Road to v0.3
Hello everyone! Work on version 0.3 is well underway, and I’d like to share a closer look at what’s coming in the next major update. Over the past weeks I’ve been expanding systems, adding new mechanics, and improving p…
Idle Awakening: Mages Path v0.2.2a
Bug fixes Fixed a bug where in some cases living space might not display in costs Fixed some effects descriptions Fixed a bug where auto-effort didn't handled properly case when action with auto-effort is not required a…
Idle Awakening: Mages Path v0.2.2
Bug fixes Fixed auto-effort behavior in lists Fixed game crashes when removing automation rules and switching between lists Fixed game crases in shop screen on smaller window Re-balance Magic that consumes mana over tim…
Idle Awakening: Mages Path v0.2.1g - EA and Demo update
Bugfixes Fixed a bug where courses were not displayed properly in the quick access panel Fixed a bug where the cursor automatically jumped to the end of value input in automation rules Fixed a bug where coal discount wa…
Idle Awakening v0.2.1f – Hotfix & QoL Update
This update is a direct continuation of yesterday’s patch, focusing on community feedback and fixing issues reported here on Steam and on Discord. Bugfixes Fixed a bug where alchemy auto-rebalance inconsistently worked…
Idle Awakening v0.2.1e – Hotfix & QoL Update
Bug Fixes Fixed a bug where crafting efforts didn’t restore correctly when auto-rebalance was enabled. Fixed a bug where the automation rule for running alchemy didn’t work. Fixed an issue where “time to empty” was not…
Idle Awakening v0.2.1d – Hotfix & QoL Update
Bug Fixes Fixed a critical issue where the shop popup could not be closed under certain resolutions. Fixed a bug where action XP/s was incorrectly double-counting effort factor in the details view. Fixed empty tooltips…
Idle Awakening: Mages Path is now available in Early Access
I’m incredibly excited to announce that Idle Awakening: Mages Path has officially launched into Early Access! First of all, huge thanks to everyone who played the demo and shared valuable feedback. Your input helped sha…
Idle Awakening Demo: Tiny Update v0.1.4j
QoL Improvements: - Added autopurchase for resources in shop. - Added possibility to view maxed out actions. Bug Fixes - Fixed a bug where "ON/OFF" flag under automations was displayed incorrectly.
Idle Awakening Demo: Tiny Update v0.1.4i
The aim of this small update is to address some bugs reported by players recently. v0.1.4i Patch Notes Bug Fixes - The window state is now saved properly — the game no longer always opens in fullscreen. - Fixed a bug wh…
