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Steam News20 February 20224y ago

Ayo demo update 03 is out now!

Yo! I updated the demo with some new parts in the tutorial and a system to make the guns feel smoother.

Full notes

Full IDIOTIC (The Game) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes11 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedYo! I updated the demo with some new parts in the tutorial and a system to make the guns feel smoother.
addedAdded tutorial tile about coins and boosts
addedAdded tutorial tile about chaos points
addedAdded info about movement affecting melee damage
addedAdded tutorial simple combat tile
changedMade the track to the end (from NS track) longer so people would be able to have a better chance to see the NS coming.
Buffed Josh The Pan5055Buffed Josh The Pan increased, buff

IDIOTIC (The Game) changes

addedYo! I updated the demo with some new parts in the tutorial and a system to make the guns feel smoother.
addedAdded tutorial tile about coins and boosts
addedAdded tutorial tile about chaos points
addedAdded info about movement affecting melee damage
addedAdded tutorial simple combat tile

Yo! I updated the demo with some new parts in the tutorial and a system to make the guns feel smoother.

Actual change log:

  • Added tutorial tile about coins and boosts

  • Added tutorial tile about chaos points

  • Added info about movement affecting melee damage

  • Added tutorial simple combat tile

  • Made the track to the end (from NS track) longer so people would be able to have a better chance to see the NS coming.

  • Increased weapon sway in response to feedback

  • Increased the recoil animation for Not-Bad

  • Buffed Josh The Pan to 55 base damage (from 50). This allows "Josh Supremacists" to oneshot suits with 1.6x Damage multiplier (or Josh Units :-P), can get to it from a quick wallrun now.

  • Added a grace system to let players keep the damage multiplier for 1 sec after they bumped into something (and lost 0.4 or more Josh Units fast).

  • Added a firing and aiming queue systems so players won't have to press fire/aim twice if they pressed it while reloading/switching weapons.

  • made the player immortal for 0.1 sec when teleporting to prevent players teleporting into barrels and insta killing themselves

  • added a clamp so the health tracker wont jump for a moment beyond the max health

  • fixed teleport out of bounds script for the player

  • added a coin tracker in hud

  • made kamikaze sound slightly deeper

  • made the player immortal for 0.1 sec when teleporting to prevent players teleporting into barrels and insta killing themselves

  • added animation for 'xp added' ui

  • added a 'coin added' ui

  • made jumping always queue you into sprint

  • made the sound vol upper limit 200%

  • Stepped on something and it really hurt. wtf did I step on??

  • fixed a bug with toggle crouch off that when landing crouch you'll stay crouched and need to press crouch again

  • hopefully fixed the double boosts bug

  • fixed the out of bounds script running if you get to the top of the Rooftops Arena

OK so these are most stuff affecting the demo. There's a full change log list on Discord on 🌳change-log. Lmk what you think of these changes/ if you even feel them

Source

Steam News / 20 February 2022

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