Full notes
Full IDF-ASD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Game performance and manger updates
Buildings and structures Updated the manager so that when these objects are no longer needed they get destroyed.
Enemy updates Went through all the enemies, and removed extra scripts, and modified particle systems for better performance.
Added an enemy management system that handles which enemies are active through out the level and refined the destroy system to make sure once they are no longer needed they get destroyed properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
