HomeGamesUpdatesPricingMethodology
Steam News8 August 20187y ago

Icons Early Access Patch Notes 8/8/18

General Removed the non-functional requeue button from the Victory GUI. It remains on the progression screen. HItting a shield now plays a unique sound effect.

Full notes

Full Icons: Legacy Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • UI and audio
  • Gameplay
  • Store
  • Fixes
  • Balance
removedGeneralRemoved the non-functional requeue button from the Victory GUI. It remains on the progression screen.
changedGeneralHItting a shield now plays a unique sound effect.
fixedGeneralFixing a bug where player progression could become messed up after level 11. This caused the progression bar to not line up well with the actual level progression that was taking place.
changedGeneralWhen going to the purchase screen for a character, the Gallery notifies players that they can try all Icons for free in Training Mode.
fixedGeneralFixed a bug where transitioning from air to ground during a chargeable move would transition to the incorrect frame. Notably, this caused Zhurong to be able to achieve a full charge Neutral Special (Phoenix Wing) without fully charging.
fixedGeneralFixing an issue with animation duration on Zhurong where they were off by one. Hitbox frame data remains unchanged; this change makes it more likely for hitboxes to line up with player expectation.

Icons: Legacy Edition changes

removedRemoved the non-functional requeue button from the Victory GUI. It remains on the progression screen.
changedHItting a shield now plays a unique sound effect.
fixedFixing a bug where player progression could become messed up after level 11. This caused the progression bar to not line up well with the actual level progression that was taking place.
changedWhen going to the purchase screen for a character, the Gallery notifies players that they can try all Icons for free in Training Mode.
fixedFixed a bug where transitioning from air to ground during a chargeable move would transition to the incorrect frame. Notably, this caused Zhurong to be able to achieve a full charge Neutral Special (Phoenix Wing) without fully charging.

General

  • Removed the non-functional requeue button from the Victory GUI. It remains on the progression screen.

  • HItting a shield now plays a unique sound effect.

  • In Portal Pack unboxing, portals now display a category type in addition to the name of the item earned.

  • Fixing a bug where player progression could become messed up after level 11. This caused the progression bar to not line up well with the actual level progression that was taking place.

  • When going to the purchase screen for a character, the Gallery notifies players that they can try all Icons for free in Training Mode.

  • Fixed a bug where transitioning from air to ground during a chargeable move would transition to the incorrect frame. Notably, this caused Zhurong to be able to achieve a full charge Neutral Special (Phoenix Wing) without fully charging.

  • Fixing an issue with animation duration on Zhurong where they were off by one. Hitbox frame data remains unchanged; this change makes it more likely for hitboxes to line up with player expectation.

Also we've made some changes so players earn more Spectra and we're adding character unlock tokens!

Source

Steam News / 8 August 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.