Full notes
Full Icons: Legacy Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
Icons: Legacy Edition changes
This patch includes application startup time optimizations, a new Kidd character select screen animation and various bug fixes.
General
Directional Influence potency is now impacted by input magnitude. This is a small quality-of-life change to help players who are used to performing slight variations in DI by gently tilting their stick. Previously, the system only cared about the direction the player was inputting.
Any input device can now pause the game in local games with only CPU players remaining.
Added extra messaging to custom lobby errors instructing the player on how to be able to play the game again.
Icons startup time is now faster.
Bug Fixes
Fixed an issue where certain particles would disappear very early. This was most notably seen on Afi and Galu.
Fixed an issue where shields appeared larger than they actually were when the camera was zoomed in.
Fixed an issue where lower graphical settings weren’t using any anti-aliasing.
Fixed an issue where the button display for stage striking in local matches displayed the wrong button.
Fixed an issue where players using a controller couldn’t equip charms if their gallery’s character tab was on an unowned character.
Kidd
New character select screen animation added.
Source
Changelog.gg summarizes and formats this update. How we read updates.
