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Steam News31 October 20258mo ago

ICONIC Dev Update #1

Recently, we’ve been putting a lot of time and energy into the development ICONIC — expanding systems, experimenting with new content, and preparing Iconic for its next big steps.

Full notes

Full ICONIC update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions11 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
  • UI and audio
  • Fixes
addedRecently, we’ve been putting a lot of time and energy into the development ICONIC — expanding systems, experimenting with new content, and preparing Iconic for its next big steps. While not everything shown here is part of the public demo yet, these updates mark key progress in development toward our Early Access release.
changed📦 Artefacts & SystemsFocus on balance, synergy, and long-term progression
added📦 Artefacts & SystemsSeveral new artefacts currently in testing
changed🗺️ Stage DesignStage 03 design completed
changed🗺️ Stage DesignWork has started on Stage 04 , our first Endurance Stage
changed🗺️ Stage DesignStage concept focused on pushing survivability to its limits

Recently, we’ve been putting a lot of time and energy into the development ICONIC — expanding systems, experimenting with new content, and preparing Iconic for its next big steps. While not everything shown here is part of the public demo yet, these updates mark key progress in development toward our Early Access release.

DETAILS

📦 Artefacts & Systems

  • Continued expansion of the artefact system

  • Focus on balance, synergy, and long-term progression

  • Several new artefacts currently in testing

🗺️ Stage Design

  • Stage 03 design completed

  • Work has started on Stage 04, our first Endurance Stage

  • Stage concept focused on pushing survivability to its limits

🛠️ Tech & Codebase

  • Internal build now running on Steam Deck (optimization ongoing)

  • Implemented FMOD Music Manager for more dynamic sound control

  • Fixed several minor issues

  • General performance improvements

🎛️ UI & Visuals

  • Ongoing work to unify the visual style of menus and screens

  • Goal: a more polished and consistent UI experience

  • Improvements aimed at clarity and readability

NEXT UP

  • Finalizing Stage 04 (Endurance Testing)

  • Implementing Twitch Integration features

  • Steam Deck polish & QA

Playtest on November 23, 2025

You can Join our Discord and be part of the next community playtest!

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Source

Steam News / 31 October 2025

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