Full notes
Full ICEBOX: Speedgunner update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
- Compatibility
- Server
v1.2.3
Adjusted Color Gradients for Environment, to reduce ambient level dynamic range
Slight change to death volume levels for ragdolls
v1.2.2
Fixed Cutscene animations
Added Simplified Chinese localisation
Minor adjustment to some volume levels
Minor changes to the timing for Winter/Autumn Challenges
Adjust default sfx volume for jump
Minor updates & cleanup of Localisation Files
Update minor version ready for Visibilty Round & Winter Challenge level
Gamejolt Demo v1.1.12 Win/Mac/Linux
v1.1.9 Minor bug fix to Level Select screen
Minor UI updates
Complete UI update, with controller support, new menu layouts
Tournament mode preparations
Czech Localisation
Updated ActiveGameData on LoadWorldParameters to handle all loading situations, for post proecessing leaderboards
Updated a few UI controls
Updated AudioManager preset volumes
Updated all menus layouts
Updated menus to handle controller input
Updated Localisations
New UI intermediate
Updated Mine/Fire Launchers
Updated LinkedObject so that Child Layers can now be overriden
Renamed Marathons to Escape Marathons
Renamed "Campaign" to "Escape the Icebox"
Created generic NewsManager, extended for Steam Tournaments -
Added Icons for use with News Tab
Created 2018 tournaments & news
Added Factory method to GameDataType
Updated GameManager so that new GameData can be passed in at runtime (used for tournaments)
Added Shell Script to Linux builds to open Config Dialog on startup
AutoEquip Weapon for Winter 2018 Tournament
Tournament Management Code Complete
Menu Hints refactored so index is used as a prefix
Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
Added utility code to transform DateTime to/from UnixTime for use with Steam Server
Added Winter2018 Tournament Level to GameManager
Added function parameters to load inactive GameData from GameManager
Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
Menu Hints refactored so index is used as a prefix
Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
Added utility code to transform DateTime to/from UnixTime for use with Steam Server
Added Winter2018 Tournament Level to GameManager
Added function parameters to load inactive GameData from GameManager
Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
Minor Localisation Updates
Czech Localisation Complete
Resizing UI windows to work better on a wider variety of Aspect Ratios
Source
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