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Steam News5 January 20188y ago

PATCH NOTES v1.2.x

v1.2.3 Adjusted Color Gradients for Environment, to reduce ambient level dynamic range Slight change to death volume levels for ragdolls v1.2.

Full notes

Full ICEBOX: Speedgunner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes16 additions18 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Events
  • Compatibility
  • Server
changedAdjusted Color Gradients for Environment, to reduce ambient level dynamic range
fixedFixed Cutscene animations
addedAdded Simplified Chinese localisation
changedAdjust default sfx volume for jump
changedMinor updates & cleanup of Localisation Files
changedUpdate minor version ready for Visibilty Round & Winter Challenge level
  • v1.2.3

  • Adjusted Color Gradients for Environment, to reduce ambient level dynamic range

  • Slight change to death volume levels for ragdolls

  • v1.2.2

  • Fixed Cutscene animations

  • Added Simplified Chinese localisation

  • Minor adjustment to some volume levels

  • Minor changes to the timing for Winter/Autumn Challenges

  • Adjust default sfx volume for jump

  • Minor updates & cleanup of Localisation Files

  • Update minor version ready for Visibilty Round & Winter Challenge level

  • Gamejolt Demo v1.1.12 Win/Mac/Linux

  • v1.1.9 Minor bug fix to Level Select screen

  • Minor UI updates

  • Complete UI update, with controller support, new menu layouts

  • Tournament mode preparations

  • Czech Localisation

  • Updated ActiveGameData on LoadWorldParameters to handle all loading situations, for post proecessing leaderboards

  • Updated a few UI controls

  • Updated AudioManager preset volumes

  • Updated all menus layouts

  • Updated menus to handle controller input

  • Updated Localisations

  • New UI intermediate

  • Updated Mine/Fire Launchers

  • Updated LinkedObject so that Child Layers can now be overriden

  • Renamed Marathons to Escape Marathons

  • Renamed "Campaign" to "Escape the Icebox"

  • Created generic NewsManager, extended for Steam Tournaments -

  • Added Icons for use with News Tab

  • Created 2018 tournaments & news

  • Added Factory method to GameDataType

  • Updated GameManager so that new GameData can be passed in at runtime (used for tournaments)

  • Added Shell Script to Linux builds to open Config Dialog on startup

  • AutoEquip Weapon for Winter 2018 Tournament

  • Tournament Management Code Complete

  • Menu Hints refactored so index is used as a prefix

  • Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources

  • Added utility code to transform DateTime to/from UnixTime for use with Steam Server

  • Added Winter2018 Tournament Level to GameManager

  • Added function parameters to load inactive GameData from GameManager

  • Added a SteamNewsManager to handle Steam News, Announcements and Tournaments

  • Menu Hints refactored so index is used as a prefix

  • Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources

  • Added utility code to transform DateTime to/from UnixTime for use with Steam Server

  • Added Winter2018 Tournament Level to GameManager

  • Added function parameters to load inactive GameData from GameManager

  • Added a SteamNewsManager to handle Steam News, Announcements and Tournaments

  • Minor Localisation Updates

  • Czech Localisation Complete

  • Resizing UI windows to work better on a wider variety of Aspect Ratios

Source

Steam News / 5 January 2018

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