HomeGamesUpdatesPricingMethodology
Steam News28 April 20251y ago

Early Access Out Now!

Hi everyone! Icaria is now officially launched into Early Access after nearly 6 years in development. I’ll start this post with a quick rundown of the new content, then go over our plans for what’s next.

In this update4

Full notes

Full Icaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions8 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Server
addedHi everyone! Icaria is now officially launched into Early Access after nearly 6 years in development. I’ll start this post with a quick rundown of the new content, then go over our plans for what’s next.
addedNew RobotsThe rover, a robot that walks along the terrain and is perfect for bulk transport of items. The surveyor, a new moving programmable entity that functions like a beacon. Heavy drones, slow moving drones that can hold up to 10 items. These provide a really interesting scripting challenge, I’m excited to see what people do with them.
addedFluidsThe game now has fluids! Pipes, pumps, and liquid storage tanks, which let you handle fluid logistics. 2 new crafting buildings, the Chemical Factory and the Refinery, let you do high-tech manufacturing using fluids. A new high efficiency, large radius generator that runs on liquid fuel.
addedNew ResourcesGold, a precious new resource used for crafting drones, rovers, surveyors, and heavy drones.
changedNew Tech TiersThe game now has 2 new tech tiers! These tiers contain all the previously mentioned new content, as well as dual lane conveyors.
changedNew Tech TiersThank you for all the support in the year our demo has been out. Icaria has improved so much thanks to the people providing feedback, filing bug reports, and experimenting in the game. And this is just the start!

Icaria changes

addedHi everyone! Icaria is now officially launched into Early Access after nearly 6 years in development. I’ll start this post with a quick rundown of the new content, then go over our plans for what’s next.
addedThe rover, a robot that walks along the terrain and is perfect for bulk transport of items. The surveyor, a new moving programmable entity that functions like a beacon. Heavy drones, slow moving drones that can hold up to 10 items. These provide a really interesting scripting challenge, I’m excited to see what people do with them.
addedThe game now has fluids! Pipes, pumps, and liquid storage tanks, which let you handle fluid logistics. 2 new crafting buildings, the Chemical Factory and the Refinery, let you do high-tech manufacturing using fluids. A new high efficiency, large radius generator that runs on liquid fuel.
addedGold, a precious new resource used for crafting drones, rovers, surveyors, and heavy drones.
changedThe game now has 2 new tech tiers! These tiers contain all the previously mentioned new content, as well as dual lane conveyors.

Hi everyone! Icaria is now officially launched into Early Access after nearly 6 years in development. I’ll start this post with a quick rundown of the new content, then go over our plans for what’s next.

New Robots

The rover, a robot that walks along the terrain and is perfect for bulk transport of items. The surveyor, a new moving programmable entity that functions like a beacon. Heavy drones, slow moving drones that can hold up to 10 items. These provide a really interesting scripting challenge, I’m excited to see what people do with them.

Fluids

The game now has fluids! Pipes, pumps, and liquid storage tanks, which let you handle fluid logistics. 2 new crafting buildings, the Chemical Factory and the Refinery, let you do high-tech manufacturing using fluids. A new high efficiency, large radius generator that runs on liquid fuel.

New Resources

Gold, a precious new resource used for crafting drones, rovers, surveyors, and heavy drones.

New Tech Tiers

The game now has 2 new tech tiers! These tiers contain all the previously mentioned new content, as well as dual lane conveyors.

Thank you for all the support in the year our demo has been out. Icaria has improved so much thanks to the people providing feedback, filing bug reports, and experimenting in the game. And this is just the start!

What’s Next?

For the next month or so, we will be focusing on bug fixes, balance changes, and quality of life improvements. Some of the things to expect in the short term are

  • Rover tutorial

  • QoL improvements for pipe building and dual lane conveyors.

  • Steam Cloud Saves.

  • Lots of smaller UI improvements.

In the mid-term we’ll be working on a few bigger improvements. These are some of the things on our list but we’ll be listening to the community for suggestions and priorities.

  • Text-based scripting

  • More scripting features

  • Blueprints (includes allowing you to place construction sites using scripts!)

  • Some cool new toys to play with in the early to mid game.

Finally, when we get to extending the progression and major content additions, these are some of the ideas we’re looking at. Again, we’ll definitely be guided by the community as we choose our direction.

  • Boats and other islands

  • An enemy

  • Flowing fluid in the terrain

  • Upgrade modules

  • A story that leads to a nominal end.

The order in which we prioritize new features will be based on what the community feedback. If you’d like to give feedback, the best way is via our discord server: https://discord.gg/XyY9dXqe

Source

Steam News / 28 April 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.