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Steam News25 June 202610d ago

GUI is comming!

Steam post imageSteam post image English Patch Notes This update rebuilds the Linux presentation layer of I WAS A KING into a dedicated Royal Court GUI and adds a diplomacy view to the court interface.

In this update2

Full notes

Full I WAS A KING update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change3 removals
  • Compatibility
  • Gameplay
  • Balance
addedEnglish Patch NotesThis update rebuilds the Linux presentation layer of I WAS A KING into a dedicated Royal Court GUI and adds a diplomacy view to the court interface.
addedEnglish Patch NotesAdded a GUI-owned Diplomacy tab for Ming relations, national prestige, external threats, trade, and envoy incidents.
changedEnglish Patch NotesRebuilt the Linux court interface with full-window scene backgrounds and better panel composition.
addedEnglish Patch NotesAdded semantic text coloring so narration, advisers, warnings, outcomes, and royal/system messages are easier to distinguish.
addedEnglish Patch NotesAdded GUI-side typewriter output at roughly 100 characters per second.
removedEnglish Patch NotesCleaned up the home tab UX and removed confusing bracket states from the court tab.

I WAS A KING changes

addedThis update rebuilds the Linux presentation layer of I WAS A KING into a dedicated Royal Court GUI and adds a diplomacy view to the court interface.
addedAdded a GUI-owned Diplomacy tab for Ming relations, national prestige, external threats, trade, and envoy incidents.
changedRebuilt the Linux court interface with full-window scene backgrounds and better panel composition.
addedAdded semantic text coloring so narration, advisers, warnings, outcomes, and royal/system messages are easier to distinguish.
addedAdded GUI-side typewriter output at roughly 100 characters per second.

Steam post imageSteam post image

English Patch Notes

This update rebuilds the Linux presentation layer of I WAS A KING into a dedicated Royal Court GUI and adds a diplomacy view to the court interface.

  • Added a GUI-owned Diplomacy tab for Ming relations, national prestige, external threats, trade, and envoy incidents.

  • Rebuilt the Linux court interface with full-window scene backgrounds and better panel composition.

  • Added semantic text coloring so narration, advisers, warnings, outcomes, and royal/system messages are easier to distinguish.

  • Added GUI-side typewriter output at roughly 100 characters per second.

  • Cleaned up the home tab UX and removed confusing bracket states from the court tab.

  • Moved left/right adviser trust indicators to the right side of the top panel and removed the redundant people indicator.

  • Tightened default line spacing and cell padding for a denser court transcript.

  • Removed noisy per-turn status labels for difficulty, LLM state, price/economy, and faction indicators from regular output.

  • Preserved the separated runtime architecture: Steam host, game payload, and GUI presentation layer remain independently owned.

Source

Steam News / 25 June 2026

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