In this update2
Full notes
Full I WAS A KING update
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What changed
- Compatibility
- Gameplay
- Balance
I WAS A KING changes
Steam post imageSteam post image
English Patch Notes
This update rebuilds the Linux presentation layer of I WAS A KING into a dedicated Royal Court GUI and adds a diplomacy view to the court interface.
Added a GUI-owned Diplomacy tab for Ming relations, national prestige, external threats, trade, and envoy incidents.
Rebuilt the Linux court interface with full-window scene backgrounds and better panel composition.
Added semantic text coloring so narration, advisers, warnings, outcomes, and royal/system messages are easier to distinguish.
Added GUI-side typewriter output at roughly 100 characters per second.
Cleaned up the home tab UX and removed confusing bracket states from the court tab.
Moved left/right adviser trust indicators to the right side of the top panel and removed the redundant people indicator.
Tightened default line spacing and cell padding for a denser court transcript.
Removed noisy per-turn status labels for difficulty, LLM state, price/economy, and faction indicators from regular output.
Preserved the separated runtime architecture: Steam host, game payload, and GUI presentation layer remain independently owned.
Source
Changelog.gg summarizes and formats this update. How we read updates.
