Full notes
Full I Fought the Lawn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Performance
I Fought the Lawn changes
We are very happy to announce our first content update for I Fought the Lawn is now out on experimental! You can try it out today by switching to experimental in the Betas panel.
The main focus of this first update is the addition of Snow Blowers to the equipment store, but we've added a few additional things.
While it still needs visual work, a functional key remapper is now in place
The backyard has been expanded, and doors opened, allowing exploration at home base
There is now a practice area outside the garage in the far back of the yard
Players can now access the computer from anywhere in the home base area by pressing spacebar
Multiplayer - Hazard triggers are now synced across connected clients
Multiplayer - Players will no longer be able to be left behind in the garage if a job is taken before they've equipped a machine
Multiplayer - Players must equip the same type of machine as the host in order to take a job
Job types depend on type of equipment currently in use. Mowers will show grass type jobs. Snow Blowers will show winter levels.
Various stability and performance improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
