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Steam News25 November 20223y ago

Launch week 2 - Multiplayer and QoL updates

Minimap grass markers are now much darker. Should be easier to distinguish from ground color.

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Full I Fought the Lawn update

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What changed

0 fixes1 addition0 changes0 removals
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addedMinimap grass markers are now much darker. Should be easier to distinguish from ground color. - Player starting locations have been moved closer to the computer for both single and multiplayer - Spacebar now activates computer from anywhere in the garage area - Home base garage doors have been opened. Feel free to cruise around the backyard to try now newly purchased machines. - New title screen music - Small UX update to indicate computer importance - Removed jitter in hidden player/machine shader - Hazard triggers are now synced across multiplayer sessions

I Fought the Lawn changes

addedMinimap grass markers are now much darker. Should be easier to distinguish from ground color. - Player starting locations have been moved closer to the computer for both single and multiplayer - Spacebar now activates computer from anywhere in the garage area - Home base garage doors have been opened. Feel free to cruise around the backyard to try now newly purchased machines. - New title screen music - Small UX update to indicate computer importance - Removed jitter in hidden player/machine shader - Hazard triggers are now synced across multiplayer sessions
  • Minimap grass markers are now much darker. Should be easier to distinguish from ground color. - Player starting locations have been moved closer to the computer for both single and multiplayer - Spacebar now activates computer from anywhere in the garage area - Home base garage doors have been opened. Feel free to cruise around the backyard to try now newly purchased machines. - New title screen music - Small UX update to indicate computer importance - Removed jitter in hidden player/machine shader - Hazard triggers are now synced across multiplayer sessions

Source

Steam News / 25 November 2022

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