Full notes
Full I Eat Paintings When Guards Aren't Looking update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
I Eat Paintings When Guards Aren't Looking changes
Done: - Show some indicator that the list can be scrolled when longer than the page - moving found objects to the bottom of the list (so unfound stuff always lives at the top) - fixed controller support for longer lists (by adding simple buttons to top/bottom) - Made hints not tied to missed clicks - fixed a few more typos (sorry, they just slip in lol) - when you went to hit next level in a replay run, it would jump to the end sequence, so I added a "reset or view" popup (same as the level select) to avoid messy sequence issues.
I think this is the last of the launch feedback I got, but if I've missed anything, please let me know!
Source
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